Esempio n. 1
0
 private void Update()
 {
     if (_timer.Countdown(Time.deltaTime))
     {
         _text.text = _timer.ShowTimeInMinutes();
     }
     else
     {
         _text.text = "Play";
         _selfButton.interactable = true;
     }
 }
Esempio n. 2
0
    //public float windDirection;

    private void OnTriggerStay(Collider other)
    {
        if (other.gameObject.CompareTag("Player"))
        {
            Rigidbody rb        = other.gameObject.GetComponent <Rigidbody>();
            Vector3   windForce = new Vector3(-windPower, 0, 0);
            rb.AddForce(windForce);
        }

        if (other != null)
        {
            ITimer otherTimer = other.gameObject.GetComponent <ITimer>();
            if (otherTimer != null)
            {
                otherTimer.GetTimer();
                otherTimer.Countdown(2);
            }
        }
    }