public void Update() { if (result != null && result.IsDone) { tile.SetData (result.Data); result = null; } tile.Update (); }
public void Update() { if (result != null && result.IsDone) { tile.SetData(result.Data); result = null; } tile.Update(); }
/// <summary> /// Refresh the tile data. /// </summary> public void Refresh() { result = server.GetTileData (point.x, point.y); }
/// <summary> /// Refresh the tile data. /// </summary> public void Refresh() { result = server.GetTileData(point.x, point.y); }