public AdminRestrictionsWindow(ITileBinder iTileBinder) { Console.WriteLine("Init"); _savedGameObjects = iTileBinder.AvailableObjects; InitializeComponent(); _budget = iTileBinder.AvailableFounds; _savedBudget = iTileBinder.AvailableFounds; AdminBudget.Text = _budget.ToString(); _allGameObjects = new AdminGridObjectsCreator( InitializeGameObjects(), false, AllGameObjectsGrid, this ); _availableForUserGameObjects = new AdminGridObjectsCreator( _savedGameObjects.ToArray(), true, AvailableForUserGameObjectsGrid, this ); HideSelectedObjects(_savedGameObjects); _availableForUserGameObjects.InitializeGridDefinitions(); _availableForUserGameObjects.CreateGrid(); _allGameObjects.InitializeGridDefinitions(); _allGameObjects.CreateGridWithCategoryBreaks(GetCategoryBreakLineIndex()); _objectDetails = new AdminSelectedObjectDetails(SelectedGameObjectDetails, this); OnObjectClick(_allGameObjects.GameObjectsList[0]); }
// Serialization public static void JsonAddBasicData(JObject jsonMap, ITileBinder tileBinder, string name) { jsonMap["AuthorID"] = tileBinder.Credentials.UserID; jsonMap["Name"] = name; jsonMap["Size"] = tileBinder.TileGrid.GetLength(0); jsonMap["AvailableMoney"] = tileBinder.AvailableFounds; }
public void SaveGame(ITileBinder tileBinder, int mapID, out int gameId) { if (Choice == "") { throw new Exception("Name cannot be empty."); } JObject jsonGame = new JObject(); SerializationHelper.JsonAddPlacements(jsonGame, tileBinder.PlacedObjects); int result = db.CheckGameNameOccupation(Choice, Credentials.UserID); if (result == 0) { result = db.addGame(Credentials.UserID, Choice, jsonGame.ToString(Formatting.None), mapID, Publish); } else { result = db.updateGame(Credentials.UserID, jsonGame.ToString(Formatting.None), Choice, mapID, Publish); } Choice = ""; ChoiceId = -1; SaveGameCheckBox.IsChecked = false; Publish = false; if (result == 1) { throw new Exception("Wystąpił problem przy zapisie gry."); } gameId = result; }
public Selection(TileObject tileObject, ITileBinder binder) { Binder = binder; TileObject = tileObject; SelectionState = State.Place; ChangedPlacers = new LinkedList <Placer>(); Operators = new IOperator[] { new PlaceOperator(this), new DeleteOperator(this), new BlockOperator(this) }; CurrentOperator = Operators[0]; if (IsUserWindow()) { ((UserGameWindow)Binder).CurrentCash.Foreground = Brushes.Azure; } }
public void SaveMap(ITileBinder tileBinder) { if (Choice == "") { throw new Exception("Name cannot be empty."); } JObject jsonMap = new JObject(); SerializationHelper.JsonAddBasicData(jsonMap, tileBinder, Choice); SerializationHelper.JsonAddTileGridAndDictionary(jsonMap, tileBinder.TileGrid); SerializationHelper.JsonAddPlacements(jsonMap, tileBinder.PlacedObjects); SerializationHelper.JsonAddAvailableTiles(jsonMap, tileBinder.AvailableObjects); BazaDanych db = new BazaDanych(); int result; if (Publish) { result = db.CheckPublishedMapNameOccupation(Choice, Credentials.UserID); if (result == 0) { result = db.DodajMape(Credentials.UserID, Choice, jsonMap.ToString(Formatting.None), true); } } else { result = db.CheckMapNameOccupation(Choice, Credentials.UserID); if (result == 0) { result = db.DodajMape(Credentials.UserID, Choice, jsonMap.ToString(Formatting.None), false); } else if (result == 33) // Map name is occupied. { result = db.updateMap(Credentials.UserID, jsonMap.ToString(Formatting.None), Choice) ? 0 : -1; } } Choice = ""; ChoiceId = -1; SaveMapCheckBox.IsChecked = false; Publish = false; if (result != 0) { throw new Exception("Wystąpił problem przy zapisie mapy."); } }
// BazaDanych database = BazaDanych.GetBazaDanych(); public Score(ITileBinder tileBinder, int boardDensity) { this.simulation = new Simulation(tileBinder, boardDensity); }
public PlacerSelectorGridCreator(ITileBinder binder, List <TileCategory> categories) { _selectorCreator = new SelectorCreator(binder.Selection, categories); _selectorGrid = binder.SelectorGrid; _selectorGrid.HorizontalAlignment = HorizontalAlignment.Center; }
public Simulation(ITileBinder tileBinder, int boardDensity) { ITileBinder = tileBinder; BoardDensity = boardDensity; }