public Scene(ISource source, ITextConversionTable textConversionTable) : base(30) { _source = source; _textConversionTable = textConversionTable; }
public SceneRow(ISource source, ITextConversionTable textConversionTable) : base(source, 32) { _source = source; _textConversionTable = textConversionTable; }
public FixedStringConverter(ITextConversionTable textConversionTable) { _textConversionTable = textConversionTable; }
public SpeechStringConverter(ITextConversionTable textConversionTable) { _textConversionTable = textConversionTable; }