public void OnDisable() { #if !ENABLE_TENSORFLOW _engine?.Dispose(); #endif _tensorAllocator?.Reset(false); }
public void Dispose() { if (m_Engine != null) { m_Engine.Dispose(); } m_TensorAllocator?.Reset(false); }
public void OnDisable() { m_Engine?.Dispose(); m_TensorAllocator?.Reset(false); }