Esempio n. 1
0
        public void Attack(Actor actor)
        {
            if (OnCooldown)
            {
                return;
            }

            if (_teamable != null && actor.TryGetModule <ITeamable>(out var teamable))
            {
                if (_teamable.IsAlly(teamable))
                {
                    return;
                }
            }

            PerformAttack(actor, GetAttackDamage(), true);
        }
Esempio n. 2
0
 /// <summary>
 /// Check if other and teamable are both allies.
 /// </summary>
 /// <param name="teamable">This teamable.</param>
 /// <param name="other">The other teamable.</param>
 /// <returns>True if both other and teamable are allies.</returns>
 public static bool IsAllySymetric(this ITeamable teamable, ITeamable other) => teamable.IsAlly(other) && teamable.IsRelationSymetric(other);