public void Initialize()
    {
        FightClassSettings.Load();

        _fightClassSettings = FightClassSettings.CurrentSetting;
        //Get Team Player
        ITeamPlayer teamPlayer = TeamPlayerFactory.GetByClass(wManager.Wow.ObjectManager.ObjectManager.Me.WowClass);

        //Set custom class
        _customClass = teamPlayer.GetRotationByTeamRole(_fightClassSettings.TeamRole);

        //init custom class
        _customClass.Initialize();
    }
 public Team()
 {
     LeagueOfTeam = new League();
     Name         = string.Empty;
     Players      = new ITeamPlayer[0];
 }