// Short-cut method for adding a symbol public void Accept(ISymbol symbol) { if (symbol == null) { return; } if (_symbols == null) { _symbols = new List <ISymbol>(); } if (_symbols.Count == 0) { Start = symbol.Start; symbol.ChangeStart(SourceLocation.Zero); _tracker.CurrentLocation = SourceLocation.Zero; } else { symbol.ChangeStart(_tracker.CurrentLocation); } _symbols.Add(symbol); _tracker.UpdateLocation(symbol.Content); }
// Short-cut method for adding a symbol public void Accept(ISymbol symbol) { if (symbol == null) { return; } if (_symbols.Count == 0) { Start = symbol.Start; symbol.ChangeStart(SourceLocation.Zero); _tracker.CurrentLocation = SourceLocation.Zero; } else { symbol.ChangeStart(_tracker.CurrentLocation); } _symbols.Add(symbol); _tracker.UpdateLocation(symbol.Content); }