Esempio n. 1
0
 protected static void ProcessSynqMissions(ISupportMissions missions, IContentManager missionList,
                                           params GameController[] controllers)
 {
     foreach (
         var mission in missionList.Missions.Where(
             x => controllers.Any(y => x.GameMatch((Game)y.Game)))
         .ToArrayLocked())
     {
         ProcessSynqMission(controllers, mission);
     }
 }
 public RealVirtualityGameController(ISupportContent game) : base(game) {
     _missions = game as ISupportMissions;
 }
 public void UpdateState(ISupportMissions game) {
     _game = game;
     Path = GetPath();
     UpdateInfo();
 }
Esempio n. 4
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 public void UpdateState(ISupportMissions game)
 {
     _game = game;
     Path  = GetPath();
     UpdateInfo();
 }
Esempio n. 5
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 public RealVirtualityGameController(ISupportContent game) : base(game)
 {
     _missions = game as ISupportMissions;
 }