public async Task <World> CreateStory(Guid worldId, string title) { // get the world that you want to add a story to var world = await _worldRepository.Get(worldId); if (world == null) { throw new WorldNotFoundException(worldId); } // new story that you create in the story collection var newstory = await _storyRepository.Create(new Story() { Id = Guid.NewGuid(), Title = title, Chapters = new Dictionary <string, List <int> >(), Pages = new Dictionary <string, Page>() }); // new world that you added storyref too world.Stories.Add(new StoryRef() { Id = newstory.Id, Title = newstory.Title }); //update db and return the world return(await _worldRepository.Update(world.Id, world)); }
public async Task Create(Story item) { item.TimePublicate = DateTime.Now; _storyRepository.Create(item); await _unitOfWork.SaveAsync(); }