public void save_get() { _sut.Save(new MySaga(), "id", true); var data = _sut.GetSaga("id", typeof(MySaga)) as MySaga; data.RawData["hi"].Should().Be("world"); }
private void Setup() { _di.BeginLifetimeScope().Returns(_di); _di.Resolve <IStoreSagaState>().Returns(_storage); _di.Resolve(typeof(MySagaState)).Returns(_saga); _storage.GetSaga(Arg.Any <string>(), typeof(MySagaState)).Returns(_saga); _invoker.HandlerType.Returns(typeof(Handler)); _invoker.InstantiateHandler(_di).Returns(_handler); }