Esempio n. 1
0
        private void button1_Click(object sender, EventArgs e) //Adaugare - anime
        {
            if (DateValide() == false)
            {
                return;
            }

            Anime anime1 = new Anime(txtNume1.Text, txtSezoane.Text, txtEpisoade.Text, txtRecenzie.Text);

            TypeAnime?typeAnime = GetTypeAnime();

            if (typeAnime.HasValue)
            {
                anime1.TipulAnime = typeAnime.Value;
            }
            Status?status = GetStatus();

            if (status.HasValue)
            {
                anime1.OngoingAnime = status.Value;
            }

            anime1.GenAnime = new List <string>();
            anime1.GenAnime.AddRange(genurileBifate);
            //lblMesajAdaugare.Visible = true;
            //lblMesajAdaugare.Text = "Animeul:  " + anime1.ConvertToStringAfisare() + "A fost adaugat";
            adminAnime.AddAnime(anime1);

            ResetareControale();
            show();
        }
Esempio n. 2
0
        private void buttonAdaugare_Click(object sender, EventArgs e)
        {
            if (DateValide() == false)
            {
                label2.Visible   = true;
                label2.ForeColor = Color.DeepSkyBlue;
                label2.Text      = "Animeul nu a putut fi adaugat";
                return;
            }

            Anime anime1 = new Anime(txtNume1.Text, txtSezoane.Text, txtEpisoade.Text, txtRecenzie.Text);

            TypeAnime?typeAnime = GetTypeAnime();

            if (typeAnime.HasValue)
            {
                anime1.TipulAnime = typeAnime.Value;
            }
            Status?status = GetStatus();

            if (status.HasValue)
            {
                anime1.OngoingAnime = status.Value;
            }

            anime1.GenAnime = new List <string>();
            anime1.GenAnime.AddRange(genurileBifate);
            adminAnime.AddAnime(anime1);
            if (adminAnime.GetAnime(anime1.NumeAnime) == null)
            {
                label2.Visible   = true;
                label2.ForeColor = Color.DeepSkyBlue;
                label2.Text      = "Animeul nu a putut fi adaugat";
            }
            else
            {
                label2.Visible   = true;
                label2.ForeColor = Color.DeepSkyBlue;
                label2.Text      = "Animeul a fost adaugat";
            }
            ResetareControale();
            show();
        }