Esempio n. 1
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 public SquadMaker()
 {
     _playerProvider         = PlayerAccessFactory.GetFilePlayerDataAccessObj();
     _algSequenceProvider    = new AlgorithmSequenceDataProvider();
     _internalDataProvider   = new AlgorithmInputProvider();
     _squadsProvider         = new SquadsProvider();
     _iTeamAverageCalculator = new TeamAverageCalculator();
 }
Esempio n. 2
0
        public void ExecuteBeforeEveryTest()
        {
            testAlgorithmInput = new AlgorithmInput()
            {
                SquadSize        = 2,
                AvgChecking      = 64,
                AvgShooting      = 65,
                AvgSkating       = 78,
                BenchSize        = 1,
                InitialDeviation = 5,
                NumberOfPlayers  = 5,
                NumberOfSquads   = 2,
                AvgAproxChe      = -5,
                AvgAproxSho      = -5,
                AvgAproxSka      = -5
            };

            testPlayerList = new List <SquadPlayer>()
            {
                new SquadPlayer()
                {
                    Id = "1", Name = "Alex Carney", Checking = 92, Shooting = 98, Skating = 90
                },
                new SquadPlayer()
                {
                    Id = "2", Name = "Bob Smith", Checking = 50, Shooting = 60, Skating = 80
                },
                new SquadPlayer()
                {
                    Id = "3", Name = "Roy Talbot", Checking = 20, Shooting = 85, Skating = 60
                },
                new SquadPlayer()
                {
                    Id = "4", Name = "Jill White", Checking = 60, Shooting = 90, Skating = 70
                },
                new SquadPlayer()
                {
                    Id = "5", Name = "Jennifer Wu", Checking = 100, Shooting = 55, Skating = 94
                }
            };

            testAsdList = new List <AlgDynamicSequenceModel>()
            {
                new AlgDynamicSequenceModel()
                {
                    Average = 64, Deviation = 10, ItterationOrder = 0, Name = "Checking", AvgAprox = -5, SquadSize = 2
                },
                new AlgDynamicSequenceModel()
                {
                    Average = 65, Deviation = 10, ItterationOrder = 1, Name = "Shooting", AvgAprox = -5, SquadSize = 2
                },
                new AlgDynamicSequenceModel()
                {
                    Average = 78, Deviation = 10, ItterationOrder = 2, Name = "Skating", AvgAprox = -5, SquadSize = 2
                }
            };

            _squadsProvider = new SquadsProvider();
            testAlgorithmInput.SequenceData = testAsdList;
            testAlgorithmInput.AllPlayers   = testPlayerList;
        }