public void UpdatePacmanWeight(int generation)
        {
            var oneGenerationPacman = _sqLiteConnection.GetOneGenerationPacmans(generation);

            foreach (var p in oneGenerationPacman)
            {
                p.Points = IntHelper.GetPointsArr(p.PointsString);
                var weight = p.Points.Sum() > 1000 ? p.Points.Sum() + p.AveragePoints + p.MaxPoints + p.PositivePointsCount : p.AveragePoints + p.MaxPoints + p.PositivePointsCount;
                p.Weight = weight <= 0 ? 1 : weight;
                _sqLiteConnection.UpdateWeight(p);
            }
        }