public GroupsController(IGroupService _groupService, INavigationService _navigationService, ISportUnitService _sportUnitService, IGeneralUnitService _generalUnitService) { sportUnitService = _sportUnitService; generalUnitService = _generalUnitService; groupService = _groupService; navigationService = _navigationService; }
public FighterService(IUnitOfWork unitOfWork, IFighterRepository fighterRepository, ISportUnitService sportUnitService) : base(unitOfWork, fighterRepository) { _fighterRepository = fighterRepository; _sportUnitService = sportUnitService; _unitOfWork = unitOfWork; }
public FightsController(IFighterService _fighterService, IFightService _fightService, ITimelineService _timelineService, ISportUnitService _sportUnitService) { fighterService = _fighterService; timelineService = _timelineService; fightService = _fightService; sportUnitService = _sportUnitService; }
public TeamsController(ITournamentService _tournamentService, ITeamService _teamService, IGeneralUnitService _generalUnitService, ISportUnitService _sportUnitService, INavigationService _navigationService) { tournamentService = _tournamentService; teamService = _teamService; generalUnitService = _generalUnitService; sportUnitService = _sportUnitService; navigationService = _navigationService; }
public RefereesController(IRefereeService _refereeService, ITournamentService _tournamentService, ISportUnitService _sportUnitService, IFightService _fightService, IFighterService _fighterService, INavigationService _navigationService) { tournamentService = _tournamentService; refereeService = _refereeService; sportUnitService = _sportUnitService; fightService = _fightService; fighterService = _fighterService; navigationService = _navigationService; }
public TournamentsController(ITournamentService _tournamentService, IGroupService _groupService, IGeneralUnitService _generalUnitservice, ISportUnitService _sportUnitService, ICategoryService _categoryService, INavigationService _navigationService, ITeamService _teamService, IFightService _fightService, IFighterService _fighterService, IFightRelationService _fightRelationService) { tournamentService = _tournamentService; generalUnitService = _generalUnitservice; groupService = _groupService; navigationService = _navigationService; sportUnitService = _sportUnitService; categoryService = _categoryService; teamService = _teamService; fightService = _fightService; fighterService = _fighterService; fightRelationService = _fightRelationService; }
public ParticipantsController(IParticipantService _participantService, ITeamService _teamService, ISportUnitService _sportUnitService) { teamService = _teamService; participantService = _participantService; sportUnitService = _sportUnitService; }