public SportTableService(ISportRepository sportsRepo, ITeamRepository teamsRepo, IInnerEncounterService service) { sportsStorage = sportsRepo; teamsStorage = teamsRepo; matchesService = service; mapper = new TeamDtoMapper(); }
public EncounterService(IEncounterRepository encountersRepository, ITeamRepository teamsRepository, ISportRepository sportsRepository, IUserRepository usersRepository, IAuthenticationService authService) : this(encountersRepository, teamsRepository, sportsRepository, authService) { usersStorage = usersRepository; commentConverter = new CommentaryDtoMapper(usersStorage); }
public WynikController(IWynikRepository wynikRepository, IKierunekRepository kierunekRepository, IZawodyRepository zawodyRepository, ISportRepository sportRepository) { _wynikRepository = wynikRepository; _kierunekRepository = kierunekRepository; _zawodyRepository = zawodyRepository; _sportRepository = sportRepository; }
public SportService(ISportRepository sportRepository, ITeamRepository teamRepository, IAuthenticationService authService) { sports = sportRepository; teams = teamRepository; authenticator = authService; mapper = new SportDtoMapper(); }
public TeamService(ISportRepository sportsRepo, ITeamRepository teamsRepo, IAuthenticationService authService) { sports = sportsRepo; teams = teamsRepo; authenticator = authService; mapper = new TeamDtoMapper(); }
public TrainingsController(ITrainingRepository repo, ICoachRepository repoCoach, ISportRepository repoSport, IMemberRepository repoMember) { _trainingRepo = repo; _coachRepo = repoCoach; _sportRepo = repoSport; _memberRepo = repoMember; }
public EncounterDtoMapper(ITeamRepository teamsRepo, IEncounterRepository encountersRepo, ISportRepository sportsRepository) { teamsStorage = teamsRepo; encountersStorage = encountersRepo; sportsStorage = sportsRepository; resultMapper = new ResultDtoMapper(teamsRepo); factory = new EncounterFactory(); }
public void GetSportTest() { ISportRepository specific = (ISportRepository)sportStorage; sportStorage.Add(sportA); Sport sportInDb = specific.Get("SportA"); Assert.AreEqual(sportA.Name, sportInDb.Name); }
public AvailabilityService(ICourtRepository courtRepository, ISportRepository sportRepository, IBookingRepository bookingRepository, IMemberRepository memberRepository, IMapper mapper) { _courtRepository = courtRepository; _sportRepository = sportRepository; _bookingRepository = bookingRepository; _memberRepository = memberRepository; _mapper = mapper; }
public ZawodyController(IZawodyRepository zawodyRepository, IKierunekRepository kierunekRepository, ISportRepository sportRepository, AppDbContext dbContext, IWebHostEnvironment webHostEnvironment, IWynikRepository wynikRepository) { _zawodyRepository = zawodyRepository; _sportRepository = sportRepository; _kierunekRepository = kierunekRepository; _wynikRepository = wynikRepository; _dbContext = dbContext; _webHostEnvironment = webHostEnvironment; }
public GameService(IPickUpGameRepository pickUpGameRepository, IGameRepository gameRepository, ISportRepository sportRepository, IGameStatusRepository gameStatusRepository) { _pickUpGameRepository = pickUpGameRepository; _gameRepository = gameRepository; _sportRepository = sportRepository; _gameStatusRepository = gameStatusRepository; }
private DatabaseConnection CreateContext() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "SportRepository") .Options; DatabaseConnection context = new DatabaseConnection(options); sportStorage = new SportRepository(context); return(context); }
public EncounterService(IEncounterRepository encountersRepository, ITeamRepository teamsRepository, ISportRepository sportsRepository, IAuthenticationService authService) { factory = new EncounterFactory(); encountersStorage = encountersRepository; teamsStorage = teamsRepository; sportsStorage = sportsRepository; authenticator = authService; encounterConverter = new EncounterDtoMapper(teamsStorage, encountersStorage, sportsStorage); }
public BookingsController(IConfiguration config, IFacilityRepository facilityRepository, IVenueRepository venueRepository, ISportRepository sportRepository, IBookingRepository bookingRepository, IApiClient client, IAuditLogger auditLogger) { AppConfig = config.GetSection("booking_facilities"); this.venueRepository = venueRepository; this.facilityRepository = facilityRepository; this.sportRepository = sportRepository; this.bookingRepository = bookingRepository; apiClient = client; this.auditLogger = auditLogger; }
private void CreateDisconnectedDatabase() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "UserRepositoryTest") .Options; Mock <DatabaseConnection> contextMock = new Mock <DatabaseConnection>(options); Mock <DbException> toThrow = new Mock <DbException>(); contextMock.Setup(c => c.Sports).Throws(toThrow.Object); sportStorage = new SportRepository(contextMock.Object); }
private void SetUpRepository() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "FixtureService") .Options; context = new DatabaseConnection(options); matchStorage = new EncounterRepository(context); teamStorage = new TeamRepository(context); sportStorage = new SportRepository(context); }
private void CreateRepository() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "UserRepositoryTest") .Options; context = new DatabaseConnection(options); usersStorage = new UserRepository(context); teamsStorage = new TeamRepository(context); sportsStorage = new SportRepository(context); context.UserTeams.RemoveRange(context.UserTeams); }
private void SetUpRepository() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "TeamRepository") .Options; DatabaseConnection context = new DatabaseConnection(options); sportsStorage = new SportRepository(context); teamsStorage = new TeamRepository(context); usersStorage = new UserRepository(context); matchesStorage = new EncounterRepository(context); }
public FacilitiesController(IFacilityRepository facilityRepository, IVenueRepository venueRepository, ISportRepository sportRepository, IBookingRepository bookingRepository, IAuditLogger auditLogger) { this.facilityRepository = facilityRepository; this.venueRepository = venueRepository; this.sportRepository = sportRepository; this.bookingRepository = bookingRepository; this.auditLogger = auditLogger; }
private void SetUpRepository() { DbContextOptions <DatabaseConnection> options = new DbContextOptionsBuilder <DatabaseConnection>() .UseInMemoryDatabase(databaseName: "MatchService") .Options; context = new DatabaseConnection(options); matchesRepo = new EncounterRepository(context); sportsRepo = new SportRepository(context); teamsRepo = new TeamRepository(context); usersRepo = new UserRepository(context); auth = new Mock <IAuthenticationService>(); serviceToTest = new EncounterService(matchesRepo, teamsRepo, sportsRepo, usersRepo, auth.Object); }
public ContactService(IContactRepository contactRepository, ITimePreferenceRepository timePreferenceRepository, ISportPreferenceRepository sportPreferenceRepository, IReviewRepository reviewRepository, ISportRepository sportRepository, IPickUpGameRepository pickUpGameRepository, IGameRepository gameRepository, IFriendRepository friendRepository) { _contactRepository = contactRepository; _timePreferenceRepository = timePreferenceRepository; _sportPreferenceRepository = sportPreferenceRepository; _reviewRepository = reviewRepository; _sportRepository = sportRepository; _pickUpGameRepository = pickUpGameRepository; _gameRepository = gameRepository; _friendRepository = friendRepository; }
public WorkoutService(ISportRepository repo) { _Repo = repo; }
public SportAccess(ISportRepository repo) { _repository = repo; }
public SportService(ISportRepository sportRepository, IMapper mapper) { _sportRepository = sportRepository; _mapper = mapper; }
public SportService(ISportRepository sportRepository) { _sportRepository = sportRepository; }
public SportService(ISportRepository repository) { this.sportRepository = repository; }
public SportController(ISportRepository sportRepository) { _sportRepository = sportRepository; }
public SportController(ISportRepository repo) { repository = repo; //repository fileDirectory = bck.PathAddBackslash(fileDirectory); }
public ActivitiesController(ISportRepository sportRepository) { _sportRepository = sportRepository; }
public SportManager(ISportRepository sportRepository) { _repository = sportRepository; }