public SpellSelectView() : base(55, 12) { _drawer = new MenuDrawer(); _spellDrawer = new SpellDescriptionDrawer(); _spellDrawer.SetPosition(80, 35); }
public PreGameView() { _console = new RConsole(39, 61); _menuDrawer = new MenuDrawer(); _charDescDrawer = new CharDescriptionDrawer(); _statScreenDrawer = new StatScreenDrawer(); _normAttackDrawer = new SpellDescriptionDrawer(); _afflictionLister = new AfflictionLister(); _spell1Drawer = new SpellDescriptionDrawer(); _spell2Drawer = new SpellDescriptionDrawer(); _spell3Drawer = new SpellDescriptionDrawer(); _spell4Drawer = new SpellDescriptionDrawer(); _charDescDrawer.SetPosition(43, 3); _statScreenDrawer.SetPosition(80, 3); _normAttackDrawer.SetPosition(43, 35); _afflictionLister.SetPosition(80, 35); _spell1Drawer.SetPosition(43, 3); _spell2Drawer.SetPosition(80, 3); _spell3Drawer.SetPosition(43, 35); _spell4Drawer.SetPosition(80, 35); }