Esempio n. 1
0
 private async Task SpawnerSpawned(ISpawnable spawned, IMap map)
 {
     if (spawned.GetType() == typeof(GridEntity))
     {
         var entity = (GridEntity)spawned;
         entity.Died += EntityDied;
     }
     else
     {
         var itemsUpdate = MudLikeOperationBuilder.Start("itemlist").AddItems(map.Items)
                           .Build();
         await Game.Network.SendViewCommandsToMapAsync(map, MudLikeViewBuilder.Start().AddOperation(itemsUpdate).Build());
     }
 }
        private void UpdateList(List <INpc> list)
        {
            List <int> indicesToRemove = new List <int>();

            for (int i = 0; i < list.Count; i++)
            {
                ISpawnable item = list[i];
                item.Update();
                if (item.SafeToDespawn)
                {
                    if (item.GetType() == typeof(Aquamentus) || item.GetType() == typeof(Skeleton) || item.GetType() == typeof(Goriya) || item.GetType() == typeof(Hand))
                    {
                        itemDropper.DropItem(item.Position);
                    }

                    indicesToRemove.Add(i);
                }
            }

            for (int i = 0; i < indicesToRemove.Count; i++)
            {
                list.RemoveAt(indicesToRemove[i] - i);
            }
        }
Esempio n. 3
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            m_Spawned = new Dictionary <ISpawnable, SpawnerEntry>();

            if (version < 7)
            {
                m_Entries = new List <SpawnerEntry>();
            }

            switch (version)
            {
            case 7:
            {
                int size = reader.ReadInt();

                m_Entries = new List <SpawnerEntry>(size);

                for (int i = 0; i < size; ++i)
                {
                    m_Entries.Add(new SpawnerEntry(this, reader));
                }

                goto case 4;                         //Skip the other crap
            }

            case 6:
            {
                int size = reader.ReadInt();

                bool addentries = m_Entries.Count == 0;

                for (int i = 0; i < size; ++i)
                {
                    if (addentries)
                    {
                        m_Entries.Add(new SpawnerEntry(String.Empty, 100, reader.ReadInt()));
                    }
                    else
                    {
                        m_Entries[i].SpawnedMaxCount = reader.ReadInt();
                    }
                }

                goto case 5;
            }

            case 5:
            {
                int size = reader.ReadInt();

                bool addentries = m_Entries.Count == 0;

                for (int i = 0; i < size; ++i)
                {
                    if (addentries)
                    {
                        m_Entries.Add(new SpawnerEntry(String.Empty, reader.ReadInt(), 1));
                    }
                    else
                    {
                        m_Entries[i].SpawnedProbability = reader.ReadInt();
                    }
                }

                goto case 4;
            }

            case 4:
            {
                m_WalkingRange = reader.ReadInt();

                goto case 3;
            }

            case 3:
            case 2:
            {
                m_WayPoint = reader.ReadItem() as WayPoint;

                goto case 1;
            }

            case 1:
            {
                m_Group = reader.ReadBool();

                goto case 0;
            }

            case 0:
            {
                m_MinDelay  = reader.ReadTimeSpan();
                m_MaxDelay  = reader.ReadTimeSpan();
                m_Count     = reader.ReadInt();
                m_Team      = reader.ReadInt();
                m_HomeRange = reader.ReadInt();
                m_Running   = reader.ReadBool();

                TimeSpan ts = TimeSpan.Zero;

                if (m_Running)
                {
                    ts = reader.ReadDeltaTime() - DateTime.UtcNow;
                }

                if (version < 7)
                {
                    int size = reader.ReadInt();

                    bool addentries = m_Entries.Count == 0;

                    for (int i = 0; i < size; ++i)
                    {
                        string typeName = reader.ReadString();

                        if (addentries)
                        {
                            m_Entries.Add(new SpawnerEntry(typeName, 100, 1));
                        }
                        else
                        {
                            m_Entries[i].SpawnedName = typeName;
                        }

                        if (SpawnerType.GetType(typeName) == null)
                        {
                            if (m_WarnTimer == null)
                            {
                                m_WarnTimer = new WarnTimer();
                            }

                            m_WarnTimer.Add(Location, Map, typeName);
                        }
                    }

                    int count = reader.ReadInt();

                    for (int i = 0; i < count; ++i)
                    {
                        ISpawnable e = reader.ReadEntity() as ISpawnable;

                        if (e != null)
                        {
                            if (e is BaseCreature)
                            {
                                ((BaseCreature)e).RemoveIfUntamed = true;
                            }

                            e.Spawner = this;

                            for (int j = 0; j < m_Entries.Count; j++)
                            {
                                if (SpawnerType.GetType(m_Entries[j].SpawnedName) == e.GetType())
                                {
                                    m_Entries[j].Spawned.Add(e);
                                    m_Spawned.Add(e, m_Entries[j]);
                                    break;
                                }
                            }
                        }
                    }
                }

                DoTimer(ts);

                break;
            }
            }

            if (version < 4)
            {
                m_WalkingRange = m_HomeRange;
            }
        }