public void Preview(Coord coord) { _spawnManager.SpawnPreviewModel(_structureType, coord.ToAdjustedVector3(), CanPlay(coord), (obj) => _previewObject = obj); }
public void Preview(Coord coord) { _spawnManager.SpawnPreviewModel(_structureType, coord.ToAdjustedVector3(), CanPlay(coord), (obj) => _previewObject = obj); }