Esempio n. 1
0
        public static void ConnectToLobby()
        {
            if (Socket != null)
            {
                DisconnectSocket();
            }

            var sock = SocketManager.GetSocket($"{Host}/lobby");

            sock.On("connect", lobby_SocketConnected);
            sock.On("connect_error", lobby_SocketConnectError);
            sock.On("connect_timeout", lobby_SocketConnectTimeout);
            sock.On("lobbyJoin", lobby_LobbyJoin);
            sock.On("gameAdded", lobby_GameAdded);
            Socket = sock;
            sock.Connect();
        }