Esempio n. 1
0
    /// <summary>
    /// Awake
    /// </summary>
    void Awake()
    {
        object ins = StrayFogAssembly.CreateInstance(monoBehaviourScriptName);

        if (ins is ISimulateMonoBehaviour)
        {
            ISimulateMonoBehaviour mono = (ISimulateMonoBehaviour)ins;
            mono.BindGameObject(gameObject);
        }
        else
        {
            Debug.LogErrorFormat("【{0}】is not ISimulateMonoBehaviour", monoBehaviourScriptName);
        }
    }
Esempio n. 2
0
 /// <summary>
 /// 绑定ISimulateMonoBehaviour
 /// </summary>
 /// <param name="_smb">ISimulateMonoBehaviour对象</param>
 public void BindSimulateMonoBehaviour(ISimulateMonoBehaviour _smb)
 {
     simulateMonoBehaviour = _smb;
 }