Esempio n. 1
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        internal McmcSim(
            EstimationDesign estimationDesign,
            Simulation simulation,
            ISimData simData,
            Arr <ChainState> chainStates
            )
        {
            RequireNotNull(estimationDesign);
            RequireNotNull(simulation);
            RequireNotNull(simData);
            RequireTrue(chainStates.IsEmpty || chainStates.Count == estimationDesign.Chains);

            _estimationDesign = estimationDesign;
            _simulation       = simulation;
            _simData          = simData;
            ChainStates       = chainStates;

            _proposalLoopWaitInterval = _simData
                                        .GetExecutionInterval(_simulation)
                                        .Match(t => t.ms * 2, 200);

            _updateBatchThreshold = 2 * estimationDesign.Chains;

            _defaultInput = simulation.SimConfig.SimInput;
            var parameters = _defaultInput.SimParameters;

            _invariants = _estimationDesign.Priors
                          .Filter(mp => mp.Distribution.DistributionType == DistributionType.Invariant)
                          .Map(mp => parameters.GetParameter(mp.Name).With(mp.Distribution.Mean));

            _targetParameters = _estimationDesign.Priors
                                .Filter(mp => mp.Distribution.DistributionType != DistributionType.Invariant)
                                .Map(mp => parameters.GetParameter(mp.Name));
        }
Esempio n. 2
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 public static void appendNotify(ISimData[] array, ISimData target)
 {
     for (int i = 0; i < array.Length; ++i)
     {
         if (array[i] == null)
         {
             array[i] = target;
             return;
         }
     }
     Debug.Log("not enough space for notify.");
 }
Esempio n. 3
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        void surroundingCheck(Vector3 pos, InserterData inserterData, Inserter inserter)
        {
            // inserter check
            // generator to belt
            // belt to storage
            // generator to storage
            // assembler to storage
            // generator to assembler
            // get inserter's surrounding
            Vector3[] offsets = new Vector3[4] {
                Vector3.left, Vector3.right, Vector3.forward, Vector3.back
            };
            RaycastHit hit;

            ISimData[] adjacentTypes = new ISimData[4];
            for (int i = 0; i < 4; ++i)
            {
                if (Physics.Raycast(pos + offsets[i] + Vector3.up * 2f, Vector3.down, out hit, 2f, LayerMask.GetMask("Default")))
                {
                    ISimView simData = hit.collider.GetComponent <ISimView>();
                    adjacentTypes[i] = simData.getTarget();
                }
            }
            for (int i = 0; i < 4; ++i)
            {
                ProducerData generator = adjacentTypes[i] as ProducerData;
                if (generator != null)
                {
                    BeltData belt = adjacentTypes[(i + 2) % 4] as BeltData;
                    if (belt != null)
                    {
                    }
                    inserterData.expectedItemId = generator.itemId;
                    inserterData.source         = generator;
                    inserterData.target         = belt;
                    inserterData.targetPos      = 0f;
                    inserterData.source         = (ISimData)generator;
                    inserterData.target         = (ISimData)belt;
                    inserterData.targetPos      = 0f;
                    inserter.head = generator.ToString();
                    if (belt != null)
                    {
                        inserter.head = belt.ToString();
                    }
                }
            }
        }
Esempio n. 4
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        public void addNotify(ISimData target, float relativePos)
        {
            //SimDataUtility.appendNotify(notifyArray, target);
            bool added = false;

            for (int i = 0; i < notifyArray.Length; ++i)
            {
                if (notifyArray[i] == null)
                {
                    notifyArray[i]     = target;
                    notifyPositions[i] = relativePos;
                    added = true;
                    break;
                }
            }
            if (added == false)
            {
                Debug.Log("not enough space for notify.");
            }
        }
Esempio n. 5
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 public void addNotify(ISimData target, float relativePos)
 {
 }
Esempio n. 6
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 public static void addInserterToBelt(ISimData belt, ISimData inserter, float relativePos)
 {
     belt.addNotify(inserter, relativePos);
     inserter.addNotify(belt, 0f);
 }
Esempio n. 7
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 public void addNotify(ISimData target, float relativePos)
 {
     SimDataUtility.appendNotify(notifyArray, target);
 }
Esempio n. 8
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 public static void addPair(ISimData v0, ISimData v1)
 {
     v0.addNotify(v1, 0f);
     v1.addNotify(v0, 0f);
 }
Esempio n. 9
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 public void addNotify(ISimData target)
 {
     SimDataUtility.appendNotify(notifyArray, target);
 }