public void Show(IShopCostumer shopCostumer) { if (!fps) { fps = GameObject.Find("Player").GetComponent <FirstPersonController>(); } fps.enabled = false; Cursor.lockState = CursorLockMode.None; Cursor.visible = true; this.shopCostumer = shopCostumer; container.gameObject.SetActive(true); }
private void Start() { shopCostumer = GameObject.Find("PlayerInventory").GetComponent <PlayerInventory>(); }