public void HandleMcpeClientToServerHandshake(McpeClientToServerHandshake message) { IServerManager serverManager = _session.Server.ServerManager; IServer server = serverManager.GetServer(); IMcpeMessageHandler messageHandler = server.CreatePlayer(_session, _playerInfo); _session.MessageHandler = messageHandler; // Replace current message handler with real one. if (_playerInfo.ProtocolVersion < 111) { Log.Warn($"Wrong version ({_playerInfo.ProtocolVersion}) of Minecraft. Upgrade to join this server."); _session.Disconnect($"Wrong version ({_playerInfo.ProtocolVersion}) of Minecraft. Upgrade to join this server."); return; } if (Config.GetProperty("ForceXBLAuthentication", false) && _playerInfo.CertificateData.ExtraData.Xuid == null) { Log.Warn($"You must authenticate to XBOX Live to join this server."); _session.Disconnect(Config.GetProperty("ForceXBLLogin", "You must authenticate to XBOX Live to join this server.")); return; } _session.MessageHandler.HandleMcpeClientToServerHandshake(null); }
public void HandleMcpeClientToServerHandshake(McpeClientToServerHandshake message) { IServerManager serverManager = _session.Server.ServerManager; IServer server = serverManager.GetServer(); IMcpeMessageHandler messageHandler = server.CreatePlayer(_session, _playerInfo); _session.MessageHandler = messageHandler; // Replace current message handler with real one. _session.MessageHandler.HandleMcpeClientToServerHandshake(null); }