/// <summary> /// Connects to the specified server. /// </summary> /// <param name="address"> /// The server address. /// </param> /// <param name="port"> /// The server port. /// </param> public static void ConnectToServer(string address, int port) { lock(Lock) { DisconnectFromServer(); server = Utils.Connect(address, port); server.RegisterListener(serverListener); if(OnServerConnected != null) OnServerConnected(); } }