/// <summary>
 /// Calls <see cref="ISegmentIntersector.ProcessIntersections(ISegmentString, int, ISegmentString, int)"/>
 /// for all <i>candidate</i> intersections between
 /// the given collection of SegmentStrings and the set of indexed segments. 
 /// </summary>
 /// <param name="segmentStrings"></param>
 /// <param name="segmentIntersector"></param>
 public void Process(ICollection<ISegmentString> segmentStrings, ISegmentIntersector segmentIntersector)
 {
     var monoChains = new List<MonotoneChain>();
     foreach (var segStr in segmentStrings)
     {
         AddToMonoChains(segStr, monoChains);
     }
     IntersectChains(monoChains, segmentIntersector);
     //    System.out.println("MCIndexBichromaticIntersector: # chain overlaps = " + nOverlaps);
     //    System.out.println("MCIndexBichromaticIntersector: # oct chain overlaps = " + nOctOverlaps);
 }
 /// <summary>
 /// Calls <see cref="ISegmentIntersector.ProcessIntersections(ISegmentString, int, ISegmentString, int)"/> 
 /// for all <i>candidate</i> intersections between
 /// the given collection of SegmentStrings and the set of base segments. 
 /// </summary>
 /// <param name="segmentStrings">A collection of <see cref="ISegmentString"/>s to node</param>
 /// <param name="segmentIntersector">The intersection detector to either record intersection occurences
 /// or add intersection nodes to the input segment strings.</param>
 public void Process(ICollection<ISegmentString> segmentStrings, ISegmentIntersector segmentIntersector)
 {
     foreach (var baseSegmentString in _baseBaseSegStrings)
     {
         foreach (var segmentString in segmentStrings)
         {
             Intersect(baseSegmentString, segmentString, segmentIntersector);
             if (segmentIntersector.IsDone)
                 return;
         }
     }
 }
        /// <summary>
        /// Calls <see cref="ISegmentIntersector.ProcessIntersections(ISegmentString, int, ISegmentString, int)"/>
        /// for all <i>candidate</i> intersections between
        /// the given collection of SegmentStrings and the set of indexed segments.
        /// </summary>
        /// <param name="segmentStrings"></param>
        /// <param name="segmentIntersector"></param>
        public void Process(IEnumerable <ISegmentString> segmentStrings, ISegmentIntersector segmentIntersector)
        {
            var monoChains = new List <MonotoneChain>();

            foreach (var segStr in segmentStrings)
            {
                AddToMonoChains(segStr, monoChains);
            }
            IntersectChains(monoChains, segmentIntersector);
            //    System.out.println("MCIndexBichromaticIntersector: # chain overlaps = " + nOverlaps);
            //    System.out.println("MCIndexBichromaticIntersector: # oct chain overlaps = " + nOctOverlaps);
        }
Esempio n. 4
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 /// <summary>
 /// Calls <see cref="ISegmentIntersector.ProcessIntersections(ISegmentString, int, ISegmentString, int)"/>
 /// for all <i>candidate</i> intersections between
 /// the given collection of SegmentStrings and the set of base segments.
 /// </summary>
 /// <param name="segmentStrings">A collection of <see cref="ISegmentString"/>s to node</param>
 /// <param name="segmentIntersector">The intersection detector to either record intersection occurences
 /// or add intersection nodes to the input segment strings.</param>
 public void Process(ICollection <ISegmentString> segmentStrings, ISegmentIntersector segmentIntersector)
 {
     foreach (var baseSegmentString in _baseBaseSegStrings)
     {
         foreach (var segmentString in segmentStrings)
         {
             Intersect(baseSegmentString, segmentString, segmentIntersector);
             if (segmentIntersector.IsDone)
             {
                 return;
             }
         }
     }
 }
 /// <summary>
 /// Processes all of the segment pairs in the given segment strings
 /// using the given <paramref name="segInt">SegmentIntersector</paramref>.
 /// </summary>
 /// <param name="ss0">A segment string</param>
 /// <param name="ss1">A segment string</param>
 /// <param name="segInt">The segment intersector to use</param>
 private static void Intersect(ISegmentString ss0, ISegmentString ss1, ISegmentIntersector segInt)
 {
     var pts0 = ss0.Coordinates;
     var pts1 = ss1.Coordinates;
     for (var i0 = 0; i0 < pts0.Length - 1; i0++)
     {
         for (var i1 = 0; i1 < pts1.Length - 1; i1++)
         {
             segInt.ProcessIntersections(ss0, i0, ss1, i1);
             if (segInt.IsDone)
                 return;
         }
     }
 }
Esempio n. 6
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        /// <summary>
        /// Processes all of the segment pairs in the given segment strings
        /// using the given <paramref name="segInt">SegmentIntersector</paramref>.
        /// </summary>
        /// <param name="ss0">A segment string</param>
        /// <param name="ss1">A segment string</param>
        /// <param name="segInt">The segment intersector to use</param>
        private static void Intersect(ISegmentString ss0, ISegmentString ss1, ISegmentIntersector segInt)
        {
            var pts0 = ss0.Coordinates;
            var pts1 = ss1.Coordinates;

            for (int i0 = 0; i0 < pts0.Length - 1; i0++)
            {
                for (int i1 = 0; i1 < pts1.Length - 1; i1++)
                {
                    segInt.ProcessIntersections(ss0, i0, ss1, i1);
                    if (segInt.IsDone)
                    {
                        return;
                    }
                }
            }
        }
Esempio n. 7
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        /// <summary>
        /// Calls <see cref="ISegmentIntersector.ProcessIntersections(ISegmentString, int, ISegmentString, int)"/>
        /// for all <i>candidate</i> intersections between
        /// the given collection of SegmentStrings and the set of base segments.
        /// </summary>
        /// <param name="segmentStrings">A collection of <see cref="ISegmentString"/>s to node</param>
        /// <param name="segmentIntersector">The intersection detector to either record intersection occurences
        /// or add intersection nodes to the input segment strings.</param>
        public void Process(IEnumerable <ISegmentString> segmentStrings, ISegmentIntersector segmentIntersector)
        {
            // don't iterate over the input more than once.
            var segmentStringsArray = segmentStrings?.ToArray();

            foreach (var baseSegmentString in _baseBaseSegStrings)
            {
                foreach (var segmentString in segmentStringsArray)
                {
                    Intersect(baseSegmentString, segmentString, segmentIntersector);
                    if (segmentIntersector.IsDone)
                    {
                        return;
                    }
                }
            }
        }
        private void IntersectChains(List <MonotoneChain> monoChains, ISegmentIntersector segmentIntersector)
        {
            var overlapAction = new SegmentOverlapAction(segmentIntersector);

            foreach (var queryChain in monoChains)
            {
                var overlapChains = _index.Query(queryChain.Envelope);
                foreach (var testChain in overlapChains)
                {
                    queryChain.ComputeOverlaps(testChain, overlapAction);
                    if (segmentIntersector.IsDone)
                    {
                        return;
                    }
                }
            }
        }
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 /// <summary>
 /// Initializes a new instance of the <see cref="SegmentOverlapAction"/> class.
 /// </summary>
 /// <param name="si">The <see cref="ISegmentIntersector" /></param>
 public SegmentOverlapAction(ISegmentIntersector si)
 {
     this.si = si;
 }
Esempio n. 10
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 /// <summary>
 /// Initializes a new instance of the <see cref="SimpleNoder"/> class.
 /// </summary>
 /// <param name="segInt"></param>
 public SimpleNoder(ISegmentIntersector segInt)
     : base(segInt)
 {
 }
Esempio n. 11
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 /// <summary>
 /// Initializes a new instance of the <see cref="MCIndexNoder"/> class.
 /// </summary>
 /// <param name="si">The <see cref="ISegmentIntersector"/> to use.</param>
 /// <param name="overlapTolerance">The expansion distance for overlap tests</param>
 public MCIndexNoder(ISegmentIntersector si, double overlapTolerance)
     : base(si)
 {
     _overlapTolerance = overlapTolerance;
 }
Esempio n. 12
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 /// <summary>
 /// Initializes a new instance of the <see cref="SegmentOverlapAction"/> class.
 /// </summary>
 /// <param name="si">The <see cref="ISegmentIntersector" /></param>
 public SegmentOverlapAction(ISegmentIntersector si)
 {
     _si = si;
 }
Esempio n. 13
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 /// <summary>
 /// Initializes a new instance of the <see cref="MCIndexNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector"/> to use.</param>
 public MCIndexNoder(ISegmentIntersector segInt)
     : base(segInt)
 {
 }
Esempio n. 14
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 /// <summary>
 /// Initializes a new instance of the <see cref="SimpleNoder"/> class.
 /// </summary>
 /// <param name="segInt"></param>
 public SimpleNoder(ISegmentIntersector segInt)
     : base(segInt) { }
Esempio n. 15
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 /// <summary>
 /// Initializes a new instance of the <see cref="SinglePassNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector" /> to use.</param>
 protected SinglePassNoder(ISegmentIntersector segInt)
 {
     SegmentIntersector = segInt;
 }
Esempio n. 16
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 /// <summary>
 /// Initializes a new instance of the <see cref="SinglePassNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector" /> to use.</param>
 public SinglePassNoder(ISegmentIntersector segInt)
 {
     this.segInt = segInt;
 }
Esempio n. 17
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 /// <summary>
 /// Initializes a new instance of the <see cref="MCIndexNoder"/> class.
 /// </summary>
 /// <param name="si">The <see cref="ISegmentIntersector"/> to use.</param>
 public MCIndexNoder(ISegmentIntersector si)
     : base(si)
 {
 }
Esempio n. 18
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 /// <summary>
 /// Initializes a new instance of the <see cref="MCIndexNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector"/> to use.</param>
 public MCIndexNoder(ISegmentIntersector segInt)
     : base(segInt)
 {
 }
Esempio n. 19
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 /// <summary>
 /// Initializes a new instance of the <see cref="SinglePassNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector" /> to use.</param>
 protected SinglePassNoder(ISegmentIntersector segInt)
 {
     _segInt = segInt;
 }
        private void IntersectChains(IEnumerable<MonotoneChain> monoChains, ISegmentIntersector segmentIntersector)
        {
            MonotoneChainOverlapAction overlapAction = new SegmentOverlapAction(segmentIntersector);

            foreach (var queryChain in monoChains)
            {
                var overlapChains = _index.Query(queryChain.Envelope);
                foreach (var testChain in overlapChains)
                {
                    queryChain.ComputeOverlaps(testChain, overlapAction);
                    if (segmentIntersector.IsDone) return;
                }
            }
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="SinglePassNoder"/> class.
 /// </summary>
 /// <param name="segInt">The <see cref="ISegmentIntersector" /> to use.</param>
 public SinglePassNoder(ISegmentIntersector segInt)
 {
     this.segInt = segInt;
 }
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 public SegmentOverlapAction(MCIndexNoder indexNoder,
                             ISegmentIntersector si)
 {
     m_objIndexNoder = indexNoder;
     this.si         = si;
 }