Esempio n. 1
0
        public override void DemandMutation(object entity, MutationType type, string path, object value, ISecurityContext context)
        {
            var lot = entity as Lot;

            if (lot.DbId == 0)
            {
                throw new SecurityException("Unclaimed lots cannot be mutated");
            }

            var roomies = lot.Lot_RoommateVec;

            switch (path)
            {
            //Owner only
            case "Lot_Description":
                context.DemandAvatar(lot.Lot_LeaderID, AvatarPermissions.WRITE);
                var desc = value as string;
                if (desc != null && desc.Length > 500)
                {
                    throw new Exception("Description too long!");
                }
                break;

            case "Lot_Name":
                context.DemandAvatar(lot.Lot_LeaderID, AvatarPermissions.WRITE);
                if (!GlobalRealestate.ValidateLotName((string)value))
                {
                    throw new Exception("Invalid lot name");
                }
                //Lot_Name is a special case, it has to be unique so we have to hit the db in the security check
                //for this mutation.
                TryChangeLotName(lot, (string)value);
                break;

            case "Lot_Category":
                context.DemandAvatar(lot.Lot_LeaderID, AvatarPermissions.WRITE);

                if (lot.Lot_IsOnline)
                {
                    throw new SecurityException("Lot must be offline to change category!");
                }

                //7 days
                if (((Epoch.Now - lot.Lot_LastCatChange) / (60 * 60)) < 168)
                {
                    throw new SecurityException("You must wait 7 days to change your lot category again");
                }
                break;

            case "Lot_SkillGamemode":
                context.DemandAvatar(lot.Lot_LeaderID, AvatarPermissions.WRITE);

                var  svalue = (uint)value;
                uint minSkill;
                if (!SkillGameplayCategory.TryGetValue((LotCategory)lot.Lot_Category, out minSkill))
                {
                    minSkill = 0;
                }
                if (Math.Min(2, Math.Max(minSkill, svalue)) != svalue)
                {
                    throw new SecurityException("Invalid gamemode for this category.");
                }

                if (lot.Lot_IsOnline)
                {
                    throw new SecurityException("Lot must be offline to change skill mode!");
                }
                break;

            //roommate only
            case "Lot_Thumbnail":
                context.DemandAvatars(roomies, AvatarPermissions.WRITE);
                //TODO: needs to be generic data, png, size 288x288, less than 1MB
                break;

            case "Lot_IsOnline":
            case "Lot_NumOccupants":
            case "Lot_RoommateVec":
            case "Lot_SpotLightText":
                context.DemandInternalSystem();
                break;

            case "Lot_LotAdmitInfo.LotAdmitInfo_AdmitList":
            case "Lot_LotAdmitInfo.LotAdmitInfo_BanList":
                context.DemandAvatars(roomies, AvatarPermissions.WRITE);
                int atype = (path == "Lot_LotAdmitInfo.LotAdmitInfo_AdmitList") ? 0 : 1;
                using (var db = DAFactory.Get())
                {     //need to check db constraints
                    switch (type)
                    {
                    case MutationType.ARRAY_REMOVE_ITEM:
                        //Remove bookmark at index value
                        var removedAva = (uint)value;
                        db.LotAdmit.Delete(new DbLotAdmit
                        {
                            lot_id     = (int)lot.DbId,
                            avatar_id  = removedAva,
                            admit_type = (byte)atype
                        });
                        break;

                    case MutationType.ARRAY_SET_ITEM:
                        //Add a new bookmark
                        var newAva = (uint)value;
                        db.LotAdmit.Create(new DbLotAdmit
                        {
                            lot_id     = (int)lot.DbId,
                            avatar_id  = newAva,
                            admit_type = (byte)atype
                        });
                        break;
                    }
                }
                break;

            case "Lot_LotAdmitInfo.LotAdmitInfo_AdmitMode":
                context.DemandAvatars(roomies, AvatarPermissions.WRITE);
                //can only set valid values
                var mode = (byte)value;
                if (mode < 0 || mode > 3)
                {
                    throw new Exception("Invalid admit mode!");
                }
                break;

            default:
                throw new SecurityException("Field: " + path + " may not be mutated by users");
            }
        }