public bool Calculate(float deltaPosOnAxis, float scrollerElementLocalPosOnAxis, int dimension)
        {
            float cursorOffsetInPixel = thisScroller.GetElementCursorOffsetInPixel(scrollerElementLocalPosOnAxis, dimension);

            if (deltaPosOnAxis == 0f)
            {
                return(false);
            }
            else
            {
                if (cursorOffsetInPixel == 0f)
                {
                    return(false);
                }
                else
                {
                    if (cursorOffsetInPixel < 0f)                   //too right
                    {
                        return(deltaPosOnAxis > 0f);
                    }
                    else                    //displacement > 0f: too left
                    {
                        return(deltaPosOnAxis < 0f);
                    }
                }
            }
        }
Esempio n. 2
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    public void Calculate_DeltaPosZero_ReturnsFalse()
    {
        IScroller scroller = Substitute.For <IScroller>();

        scroller.GetElementCursorOffsetInPixel(Arg.Any <float>(), Arg.Any <int>()).Returns(0f);
        ElementIsScrolledToIncreaseCursorOffsetCalculator calculator = new ElementIsScrolledToIncreaseCursorOffsetCalculator(scroller);
        float anyLocalPosOnAxis = 222222222f;

        for (int i = 0; i < 2; i++)
        {
            bool actual = calculator.Calculate(0f, anyLocalPosOnAxis, i);
            Assert.That(actual, Is.False);
        }
    }
Esempio n. 3
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    public void Calculate_DeltaPosNonZero_ElementCursorOfffsetPixelIsNotZero_Various(float cursorOffsetInPixel, float deltaPosOnAxis, bool expected)
    {
        IScroller scroller = Substitute.For <IScroller>();

        scroller.GetElementCursorOffsetInPixel(Arg.Any <float>(), Arg.Any <int>()).Returns(cursorOffsetInPixel);
        ElementIsScrolledToIncreaseCursorOffsetCalculator calculator = new ElementIsScrolledToIncreaseCursorOffsetCalculator(scroller);
        float anyLocalPosOnAxis = -1111111f;

        for (int i = 0; i < 2; i++)
        {
            bool actual = calculator.Calculate(deltaPosOnAxis, anyLocalPosOnAxis, i);

            Assert.That(actual, Is.EqualTo(expected));
        }
    }