Esempio n. 1
0
 /// <summary>
 /// Handler method. Called when an application scope is started.
 /// </summary>
 /// <param name="application">Application scope.</param>
 /// <returns>true if started successful, false otherwise.</returns>
 public virtual bool AppStart(IScope application)
 {
     log.Debug(__Res.GetString(__Res.AppAdapter_AppStart, application.ToString()));
     foreach (IApplication listener in _listeners)
     {
         listener.OnAppStart(application);
     }
     return(true);
 }
		/// <summary>
		/// Handler method. Called every time client leaves room scope.
		/// </summary>
        /// <param name="client">Client object that left.</param>
		/// <param name="room">Room scope.</param>
		public virtual void RoomLeave(IClient client, IScope room) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_RoomLeave, client.ToString(), room.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnRoomLeave(client, room);
			}
		}
        /// <summary>
        /// Handler method. Called every time client joins room scope.
        /// </summary>
        /// <param name="client">Client object.</param>
        /// <param name="room">Room scope.</param>
        /// <returns>true if join is successful, false otherwise.</returns>
		public virtual bool RoomJoin(IClient client, IScope room) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_RoomJoin, client.ToString(), room.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnRoomJoin(client, room);
			}
			return true;
		}
		/// <summary>
		/// Handler method. Called every time client leaves application scope.
		/// </summary>
		/// <param name="client">Client object that left.</param>
		/// <param name="application">Application scope.</param>
		public virtual void AppLeave(IClient client, IScope application) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_AppLeave, client.ToString(), application.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnAppLeave(client, application);
			}
		}
        /// <summary>
        /// Handler method. Called every time client joins application scope.
        /// </summary>
        /// <param name="client">Client object.</param>
        /// <param name="application">Application scope.</param>
        /// <returns>true if join is successful, false otherwise.</returns>
		public virtual bool AppJoin(IClient client, IScope application) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_AppJoin, client.ToString(), application.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnAppJoin(client, application);
			}
			return true;
		}
        /// <summary>
        /// Handler method. Called when a room scope is stopped.
        /// </summary>
        /// <param name="room">Room scope.</param>
		public virtual void RoomStop(IScope room) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_RoomStop, room.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnRoomStop(room);
			}
		}
        /// <summary>
        /// Handler method. Called when an application scope is stopped.
        /// </summary>
        /// <param name="application">Application scope.</param>
		public virtual void AppStop(IScope application) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_AppStop, application.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnAppStop(application);
			}
		}
        /// <summary>
        /// Handler method. Called when a room scope is started.
        /// </summary>
        /// <param name="room">Room scope.</param>
        /// <returns>true if started successful, false otherwise.</returns>
		public virtual bool RoomStart(IScope room) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_RoomStart, room.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnRoomStart(room);
			}
			return true;
		}
        /// <summary>
        /// Handler method. Called when an application scope is started.
        /// </summary>
        /// <param name="application">Application scope.</param>
        /// <returns>true if started successful, false otherwise.</returns>
		public virtual bool AppStart(IScope application) 
		{
            log.Debug(__Res.GetString(__Res.AppAdapter_AppStart, application.ToString()));
			foreach(IApplication listener in _listeners) 
			{
				listener.OnAppStart(application);
			}
			return true;
		}
Esempio n. 10
0
 public override string ToString()
 {
     return(scope.ToString());
 }
Esempio n. 11
0
 public virtual void AppLeave(IClient client, IScope application)
 {
     log.Debug(__Res.GetString("AppAdapter_AppLeave", new object[] { client.ToString(), application.ToString() }));
     foreach (IApplication application2 in this._listeners)
     {
         application2.OnAppLeave(client, application);
     }
 }
Esempio n. 12
0
 public virtual bool AppJoin(IClient client, IScope application)
 {
     log.Debug(__Res.GetString("AppAdapter_AppJoin", new object[] { client.ToString(), application.ToString() }));
     foreach (IApplication application2 in this._listeners)
     {
         application2.OnAppJoin(client, application);
     }
     return(true);
 }
Esempio n. 13
0
 public virtual void RoomLeave(IClient client, IScope room)
 {
     log.Debug(__Res.GetString("AppAdapter_RoomLeave", new object[] { client.ToString(), room.ToString() }));
     foreach (IApplication application in this._listeners)
     {
         application.OnRoomLeave(client, room);
     }
 }
Esempio n. 14
0
 public virtual bool RoomJoin(IClient client, IScope room)
 {
     log.Debug(__Res.GetString("AppAdapter_RoomJoin", new object[] { client.ToString(), room.ToString() }));
     foreach (IApplication application in this._listeners)
     {
         application.OnRoomJoin(client, room);
     }
     return(true);
 }
 public override string ToString()
 {
     return($"{_parent?.ToString()}:{_state?.ToString()}");
 }