Esempio n. 1
0
        /// <summary>
        /// Deserializes the object and populates it from the input.
        /// </summary>
        /// <param name="input">Savable input</param>
        /// <exception cref="Tesla.Core.TeslaException">Thrown if creating the underlying implementation fails or the render
        /// system is not set.</exception>
        public override void Read(ISavableReader input)
        {
            IRenderSystemProvider renderSystem = input.RenderSystem;

            if (renderSystem == null)
            {
                Dispose();
                throw new TeslaException("Render system provider not set, cannot create graphics resource implementation.");
            }

            base.RenderSystem = renderSystem;

            String        name     = input.ReadString();
            SurfaceFormat format   = input.ReadEnum <SurfaceFormat>();
            int           width    = input.ReadInt();
            int           height   = input.ReadInt();
            int           mipCount = input.ReadInt();

            try {
                _impl = renderSystem.CreateTexture2DImplementation(width, height, mipCount > 1, format, null);
                for (int i = 0; i < mipCount; i++)
                {
                    byte[] byteBuffer = input.ReadByteArray();
                    _impl.SetData <byte>(byteBuffer, i, null, 0, byteBuffer.Length);
                }
            } catch (Exception e) {
                Dispose();
                throw new TeslaException("Error creating underlying implementation, see inner exception for details.", e);
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Deserializes the object and populates it from the input.
        /// </summary>
        /// <param name="input">Savable input</param>
        /// <exception cref="Tesla.Core.TeslaException">Thrown if creating the underlying implementation fails or the render
        /// system is not set.</exception>
        public void Read(ISavableReader input)
        {
            IRenderSystemProvider renderSystem = input.RenderSystem;

            if (renderSystem == null)
            {
                Dispose();
                throw new TeslaException("Render system provider not set, cannot create graphics resource implementation.");
            }

            base.RenderSystem = renderSystem;
            String            name    = input.ReadString();
            VertexDeclaration decl    = input.ReadSavable <VertexDeclaration>();
            int           vertexCount = input.ReadInt();
            ResourceUsage usage       = input.ReadEnum <ResourceUsage>();

            byte[] byteBuffer = input.ReadByteArray();

            try {
                _impl      = renderSystem.CreateVertexBufferImplementation(decl, vertexCount, usage);
                _impl.Name = name;
                SetData <byte>(byteBuffer);
            } catch (Exception e) {
                Dispose();
                throw new TeslaException("Error creating underlying implementation, see inner exception for details.", e);
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Deserializes this Effect.
        /// </summary>
        /// <param name="input">Input to read from</param>
        /// <exception cref="Tesla.Core.TeslaException">Thrown if creating the underlying effect implementation fails or the render
        /// system is not set.</exception>
        public void Read(ISavableReader input)
        {
            IRenderSystemProvider renderSystem = input.RenderSystem;

            if (renderSystem == null)
            {
                Dispose();
                throw new TeslaException("Render system provider not set, cannot create graphics resource implementation.");
            }

            base.RenderSystem = renderSystem;

            String name = input.ReadString();

            _cachedByteCode = input.ReadByteArray();

            try {
                _impl      = renderSystem.CreateEffectImplementation(_cachedByteCode);
                _impl.Name = name;
            } catch (Exception e) {
                Dispose();
                throw new TeslaException("Error creating underlying implementation, see inner exception for details.", e);
            }
        }