Esempio n. 1
0
        public static Point2D Triangulation(ISatellite s1, double r1, ISatellite s2, double r2, ISatellite s3, double r3)
        {
            if (r1 == 0 || r2 == 0 || r3 == 0)
            {
                Console.WriteLine("*** Error: Las distancias son incorrectas");
                return(null);
            }

            double x1, x2 = 0, y1 = 0, y2;

            try
            {
                //                (X)
                //                /b\
                //           r1  / | \  r2
                //              /  h  \
                //           a /_ r12 _\ g
                //          (s1)       (s2)
                double  r12          = s1.DistanceTo(s2);
                double  h            = 2 * Heron(r1, r12, r2) / r12;
                double  alphaRadians = Math.Sin(h / r1);
                double  ah           = (r1 * Math.Cos(alphaRadians));
                Point2D p1           = (Point2D)s1.GetCoords();
                Point2D p2           = (Point2D)s2.GetCoords();
                Point2D p3           = p1 + ((ah / r12) * (p2 - p1));

                x1 = p3.X + (h * (p2.Y - p1.Y) / r12);
                x2 = p3.X - (h * (p2.Y - p1.Y) / r12);
                y1 = p3.Y + (h * (p2.X - p1.X) / r12);
                y2 = p3.Y + (h * (p2.X - p1.X) / r12);

                // TODO: Select combination with minimun error automatically
                Console.ForegroundColor = ConsoleColor.Cyan;
                Console.BackgroundColor = ConsoleColor.DarkGray;
                Console.WriteLine("\tShowing the error in the different solutions of:");
                Console.WriteLine($"\tX={p1} ± ({ah:0.###}/{r12:0.###})({p2}-{p1})");
                Console.WriteLine($"\ts1. Difference distance informed to kenobi vs distance approximated (x1,y1): {Math.Abs(DistanceFromTo(p1, new Point2D(x1, y1)) - r1)}");
                Console.WriteLine($"\ts1. Difference distance informed to kenobi vs distance approximated (x1,y2): {Math.Abs(DistanceFromTo(p1, new Point2D(x1, y2)) - r1)}");
                Console.WriteLine($"\ts1. Difference distance informed to kenobi vs distance approximated (x2,y1): {Math.Abs(DistanceFromTo(p1, new Point2D(x2, y1)) - r1)}");
                Console.WriteLine($"\ts1. Difference distance informed to kenobi vs distance approximated (x2,y2): {Math.Abs(DistanceFromTo(p1, new Point2D(x2, y2)) - r1)}");
                Console.WriteLine($"\ts2. Difference distance informed to skywalker vs distance approximated (x1,y1): {Math.Abs(DistanceFromTo(p2, new Point2D(x1, y1)) - r2)}");
                Console.WriteLine($"\ts2. Difference distance informed to skywalker vs distance approximated (x1,y2): {Math.Abs(DistanceFromTo(p2, new Point2D(x1, y2)) - r2)}");
                Console.WriteLine($"\ts2. Difference distance informed to skywalker vs distance approximated (x2,y1): {Math.Abs(DistanceFromTo(p2, new Point2D(x2, y1)) - r2)}");
                Console.WriteLine($"\ts2. Difference distance informed to skywalker vs distance approximated (x2,y2): {Math.Abs(DistanceFromTo(p2, new Point2D(x2, y2)) - r2)}");
                Console.WriteLine($"\ts3. Difference distance informed to sato vs distance approximated (x1,y1): {Math.Abs(DistanceFromTo((Point2D)s3.GetCoords(), new Point2D(x1, y1)) - r3)}");
                Console.WriteLine($"\ts3. Difference distance informed to sato vs distance approximated (x1,y2): {Math.Abs(DistanceFromTo((Point2D)s3.GetCoords(), new Point2D(x1, y2)) - r3)}");
                Console.WriteLine($"\ts3. Difference distance informed to sato vs distance approximated (x2,y1): {Math.Abs(DistanceFromTo((Point2D)s3.GetCoords(), new Point2D(x2, y1)) - r3)}");
                Console.WriteLine($"\ts3. Difference distance informed to sato vs distance approximated (x2,y2): {Math.Abs(DistanceFromTo((Point2D)s3.GetCoords(), new Point2D(x2, y2)) - r3)}");
                Console.WriteLine("\tThe minimum error is in the 3th and 4th combination, and the right combination is the 3th.");
                Console.ResetColor();
            }
            catch (ArithmeticException e)
            {
                Console.WriteLine(e.Message);
            }

            return(new Point2D()
            {
                X = x2,
                Y = y1
            });
        }