public void setWindow(ISEP_Window window) { if (window == null) { return; } windowInterface = window; if (windowInterface.ShowAllVessels) { CreateVesselSections(windowInterface.GetVessels); if (VesselExpansion != null) { VesselExpansion.gameObject.SetActive(false); } } else { currentBody = windowInterface.CurrentBody; CreateVesselSections(windowInterface.GetBodyVessels(windowInterface.CurrentBody)); CreateBodySections(windowInterface.GetBodies); } transform.localScale *= window.Scale; }
public void setWindow(ISEP_Window window) { if (window == null) { return; } windowInterface = window; CreateVesselSections(windowInterface.GetVessels()); }
public void setWindow(ISEP_Window window) { if (window == null) { return; } windowInterface = window; CreateVesselSection(windowInterface.CurrentVessel); transform.localScale *= window.Scale; }
public void setWindow(ISEP_Window window) { if (window == null) { return; } windowInterface = window; CreateVesselSection(windowInterface.CurrentVessel); transform.localScale *= window.Scale; if (VersionText != null) { VersionText.OnTextUpdate.Invoke("v" + window.Version); } }