public void SetController(IRuleController controller) { _ruleController = controller; }
public void SetRuleController(IRuleController ruleController) { this.ruleController = ruleController; }
[SetUp] public void Init() { iRule = GetRuleMock (); gRSController = GetControllerMock (iRule); }
private GameRuleSettingsController GetControllerMock(IRuleController iRule) { var gRSController = Substitute.For<GameRuleSettingsController> (); gRSController.SetRuleController (iRule); gRSController.IsGameOver ().Returns (false); gRSController.IsGameClear ().Returns (false); return gRSController; }