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Esempi in C# (CSharp) per IRtcEngine.Poll
Linguaggio di programmazione:
C# (CSharp)
Classe/tipologia:
IRtcEngine
Metodo/funzione:
Poll
Esempi su hotexamples.com:
1
IRtcEngine.Poll in C# (CSharp): 1 esempio trovato
. Questo è il miglior esempio reale in C# (CSharp) per
IRtcEngine.Poll
, estratto da progetti open source. Lo puoi valutare, per aiutarci a migliorare la qualità dei nostri esempi.
Metodi utilizzati di frequente
Mostra
Nascondi
JoinChannel(30)
GetEngine(30)
Destroy(30)
EnableVideoObserver(30)
EnableVideo(30)
LeaveChannel(30)
QueryEngine(20)
DisableVideoObserver(17)
GetSdkVersion(16)
MuteLocalAudioStream(11)
GetErrorDescription(10)
PushVideoFrame(10)
EnableAudio(9)
DisableVideo(8)
EnableLocalAudio(7)
GetAudioMixingCurrentPosition(6)
CreateDataStream(5)
GetAudioMixingDuration(5)
JoinChannelByKey(5)
MuteLocalVideoStream(4)
EnableAudioVolumeIndication(4)
EnableLocalVideo(3)
GetVideoDeviceManager(3)
DisableAudio(3)
PushAudioFrame(3)
MuteAllRemoteAudioStreams(2)
AdjustRecordingSignalVolume(2)
MuteRemoteAudioStream(2)
Rate(1)
PushExternVideoFrame(1)
Poll(1)
MuteRemoteVideoStream(1)
Pause(1)
GetCallId(1)
MuteGameAudioStream(1)
MuteAllRemoteVideoStreams(1)
GetVideoRender(1)
AddPublishStreamUrl(1)
EnableSoundPositionIndication(1)
GetAudioRecordingDeviceManager(1)
AgoraIMJoinChatroom(1)
AdjustPlaybackSignalVolume(1)
AgoraIMAddMemberToDiscussion(1)
AgoraIMConnect(1)
AgoraIMCreateDiscussion(1)
AgoraIMGetDiscussion(1)
AgoraIMGetHistoryMessages(1)
AgoraIMGetRecordAudioFilePath(1)
AgoraIMGetRecordAudioLength(1)
AgoraIMInit(1)
Metodi utilizzati di frequente
JoinChannel (30)
GetEngine (30)
Destroy (30)
EnableVideoObserver (30)
EnableVideo (30)
LeaveChannel (30)
QueryEngine (20)
DisableVideoObserver (17)
GetSdkVersion (16)
MuteLocalAudioStream (11)
Metodi utilizzati di frequente
GetErrorDescription (10)
PushVideoFrame (10)
EnableAudio (9)
DisableVideo (8)
EnableLocalAudio (7)
GetAudioMixingCurrentPosition (6)
CreateDataStream (5)
GetAudioMixingDuration (5)
JoinChannelByKey (5)
MuteLocalVideoStream (4)
EnableAudioVolumeIndication (4)
EnableLocalVideo (3)
GetVideoDeviceManager (3)
DisableAudio (3)
PushAudioFrame (3)
MuteAllRemoteAudioStreams (2)
AdjustRecordingSignalVolume (2)
MuteRemoteAudioStream (2)
Rate (1)
PushExternVideoFrame (1)
Metodi utilizzati di frequente
EnableAudioVolumeIndication (4)
EnableLocalVideo (3)
GetVideoDeviceManager (3)
DisableAudio (3)
PushAudioFrame (3)
MuteAllRemoteAudioStreams (2)
AdjustRecordingSignalVolume (2)
MuteRemoteAudioStream (2)
Rate (1)
PushExternVideoFrame (1)
Poll (1)
MuteRemoteVideoStream (1)
Pause (1)
GetCallId (1)
MuteGameAudioStream (1)
MuteAllRemoteVideoStreams (1)
GetVideoRender (1)
AddPublishStreamUrl (1)
EnableSoundPositionIndication (1)
GetAudioRecordingDeviceManager (1)
AgoraIMJoinChatroom (1)
AdjustPlaybackSignalVolume (1)
AgoraIMAddMemberToDiscussion (1)
AgoraIMConnect (1)
AgoraIMCreateDiscussion (1)
AgoraIMGetDiscussion (1)
AgoraIMGetHistoryMessages (1)
AgoraIMGetRecordAudioFilePath (1)
AgoraIMGetRecordAudioLength (1)
AgoraIMInit (1)
Metodi utilizzati di frequente
Poll (1)
MuteRemoteVideoStream (1)
Pause (1)
GetCallId (1)
MuteGameAudioStream (1)
MuteAllRemoteVideoStreams (1)
GetVideoRender (1)
AddPublishStreamUrl (1)
EnableSoundPositionIndication (1)
GetAudioRecordingDeviceManager (1)
AgoraIMJoinChatroom (1)
AdjustPlaybackSignalVolume (1)
AgoraIMAddMemberToDiscussion (1)
AgoraIMConnect (1)
AgoraIMCreateDiscussion (1)
AgoraIMGetDiscussion (1)
AgoraIMGetHistoryMessages (1)
AgoraIMGetRecordAudioFilePath (1)
AgoraIMGetRecordAudioLength (1)
AgoraIMInit (1)
AgoraIMInitMessageReceiveListener (1)
AgoraIMQuitDiscussion (1)
GetAudioPlaybackDeviceManager (1)
AgoraIMRemoveMemberFromDiscussion (1)
AgoraIMSendMessage (1)
AgoraIMSendVoiceMessage (1)
AgoraIMStartPlayAudio (1)
AgoraIMStartRecordAudio (1)
AgoraIMStopRecordAudio (1)
CreateChannel (1)
Destory (1)
AdjustAudioMixingVolume (1)
GetAudioEffectManager (1)
RemovePublishStreamUrl (1)
Esempio n. 1
0
Mostra file
File:
GameController.cs
Progetto:
ReanimatingTheNew/Spacewar-with-AMG-Voice-SDK-Unity
void Update() { if (mRtcEngine != null) { mRtcEngine.Poll(); } }
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