Esempio n. 1
0
        private async Task <bool> ShouldMergePrAsync(IRemote darc, string url, MergePolicy policy)
        {
            IList <Check> checks = await darc.GetPullRequestChecksAsync(url);

            if (checks.Count == 0)
            {
                return(false); // Don't auto merge anything that has no checks.
            }

            if (checks.All(c => c.Status == CheckState.Success))
            {
                return(true); // If every check succeeded merge the pr
            }

            return(false);
        }
Esempio n. 2
0
        public override async Task <MergePolicyEvaluationResult> EvaluateAsync(IPullRequest pr, IRemote darc)
        {
            IEnumerable <Check> checks = await darc.GetPullRequestChecksAsync(pr.Url);

            IEnumerable <Check> notIgnoredChecks = checks.Where(c => !_ignoreChecks.Contains(c.Name) && !c.IsMaestroMergePolicy);

            if (!notIgnoredChecks.Any())
            {
                return(Pending("Waiting for checks."));
            }

            ILookup <CheckState, Check> statuses = notIgnoredChecks.ToLookup(
                c =>
            {
                // unify the check statuses to success, pending, and error
                switch (c.Status)
                {
                case CheckState.Success:
                case CheckState.Pending:
                    return(c.Status);

                default:
                    return(CheckState.Error);
                }
            });

            int ListChecksCount(CheckState state)
            {
                return(statuses[state].Select(c => c.Name).Count());
            }

            if (statuses.Contains(CheckState.Error))
            {
                return(Fail($"Unsuccessful checks: {ListChecksCount(CheckState.Error)}"));
            }

            if (statuses.Contains(CheckState.Pending))
            {
                return(Pending($"Waiting on checks: {ListChecksCount(CheckState.Pending)}"));
            }

            return(Succeed($"Successful checks: {ListChecksCount(CheckState.Success)}"));
        }