public void Construct(IRegionCallback callback, ISpacePartition partition, Vector3FP fixed_position) { m_callback = callback; m_binding_object = null; m_partition = partition; m_fixed_position = fixed_position; }
public void Reset() { m_manager = null; m_id = 0; m_callback = null; m_binding_object = null; m_fixed_position.MakeZero(); m_fixed_facing.MakeZero(); m_target_gathering_param = null; m_active = false; m_previous_entered_entities.Clear(); m_current_entered_entities.Clear(); }
public void Construct(IRegionCallback callback, Entity binding_object) { m_callback = callback; m_binding_object = binding_object; }