public LmgLookAtEvents(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public worldBakedDestructionNodeInstance(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public MiddleOne(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gamedataClothing_inline0_Record(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public HighlightModule(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public Bink(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gamedataNetworkPingingParameteres_Record(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gameEffector(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gametargetingSystemTargetFilter_ClosestOpaque(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public worldDebugColoring_MeshLod(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public communitySpawnInitializer(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public LookatCombatTarget(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public MeleeCrouchAttackDecisions(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public inkInitialLoadingControllerSupervisor(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SetTemporaryIndividualTimeDilation(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public animAnimFeature_NPCCoverStanceState(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gamebbScriptID_Bool(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public HitReactionMechComponent(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public animAnimNode_PoseCorrection(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gamedataUINameplateDisplayType_Record(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SpiderbotDistractDevice(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gameaudioeventsDropBodyBreathingEvent(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SetAuthorizationModuleOFF(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public audioCustomEmitterMetadata(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SprintLowGravityEvents(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public gameuiGameVersionTextController(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CPOMissionPlayerNotVoted(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public GetAccess(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public questTutorialManager(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public EffectPreAction_PreAttack_WithFriendlyFire(IRed4EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }