Esempio n. 1
0
        public void Depacketize(IReadablePacket packet)
        {
            var attributeCount = packet.ReadInt32();

            for (var i = 0; i < attributeCount; i++)
            {
                var type  = (AttributeType)packet.ReadByte();
                var value = packet.ReadSingle();
                Attributes.Add(type, value);
            }
            Projectiles = packet.ReadPacketizables <ProjectileFactory>();
        }
Esempio n. 2
0
        /// <summary>Reads a Manifold value.</summary>
        /// <param name="packet">The packet.</param>
        /// <returns>The read value.</returns>
        /// <exception cref="PacketException">The packet has not enough available data for the read operation.</exception>
        public static Manifold ReadManifold(this IReadablePacket packet)
        {
            var result = new Manifold();

            packet
            .Read(out result.Points.Item1)
            .Read(out result.Points.Item2)
            .Read(out result.LocalNormal)
            .Read(out result.LocalPoint);
            result.Type = (Manifold.ManifoldType)packet.ReadByte();
            packet.Read(out result.PointCount);
            return(result);
        }
Esempio n. 3
0
        public void Depacketize(IReadablePacket packet)
        {
            _currentBehaviors.Clear();
            var behaviorCount = packet.ReadInt32();

            for (var i = 0; i < behaviorCount; i++)
            {
                _currentBehaviors.Push((BehaviorType)packet.ReadByte());
            }

            foreach (var behaviorType in _behaviors.Keys)
            {
                var behavior = _behaviors[behaviorType];
                packet.ReadPacketizableInto(behavior);
            }
        }
Esempio n. 4
0
 public static IReadablePacket Read(this IReadablePacket packet, out byte data)
 {
     data = packet.ReadByte();
     return(packet);
 }