void user_OnIRCReady(IRCClientView cv) { m_log.Info("[IRCd] Adding user..."); m_scene.ClientManager.Add(cv.CircuitCode, cv); cv.Start(); m_log.Info("[IRCd] Added user to Scene"); }
private void AcceptClient(TcpClient client) { IRCClientView cv = new IRCClientView(client, m_baseScene); if (OnNewIRCClient != null) OnNewIRCClient(cv); }
private void AcceptClient(TcpClient client) { IRCClientView cv = new IRCClientView(client, m_baseScene); if (OnNewIRCClient != null) { OnNewIRCClient(cv); } }
void m_server_OnNewIRCClient(IRCClientView user) { user.OnIRCReady += user_OnIRCReady; }
private void user_OnIRCReady(IRCClientView cv) { m_log.Info("[IRCd] Adding user..."); cv.Start(); m_log.Info("[IRCd] Added user to Scene"); }
void user_OnIRCReady(IRCClientView cv) { m_log.Info("[IRCd] Adding user..."); cv.Start(); m_log.Info("[IRCd] Added user to Scene"); }