public Combat(IWriteToClient writer, IUpdateClientUI clientUi, IDamage damage, IFormulas formulas, IGain gain, ICache cache, IQuestLog quest) { _writer = writer; _clientUi = clientUi; _damage = damage; _formulas = formulas; _gain = gain; _cache = cache; _quest = quest; }
public Combat(IWriteToClient writer, IUpdateClientUI clientUi, IDamage damage, IFormulas formulas, IGain gain, ICache cache, IQuestLog quest, IDice dice, IRandomItem randomItem, IPlayerDataBase pdb) { _writer = writer; _clientUi = clientUi; _damage = damage; _formulas = formulas; _gain = gain; _cache = cache; _quest = quest; _dice = dice; _randomItem = randomItem; _pdb = pdb; }