public PlayerDataUpdater(IProgressRepository progressRepository, IProgressBuilder progressBuilder, ILocalStorage localStorage, IBalanceUpdater balanceUpdater) { _progressRepository = progressRepository; _progressBuilder = progressBuilder; _localStorage = localStorage; _balanceUpdater = balanceUpdater; }
public ProgressFetcher(ILocalStorage local, IProgressRepository progressRepository, IProgressBuilder progressBuilder) { _localStorage = local; _progressRepository = progressRepository; _progressBuilder = progressBuilder; }