Esempio n. 1
0
 private void Start()
 {
     _selfCollider = GetComponent <Collider2D>();
     _currentTime  = 0;
     if (_force != Vector2.zero)
     {
         _pool = FindObjectsOfType <PoolForObjects>().Where(a => a.GetComponent <Separator>() != null).First();
     }
 }
Esempio n. 2
0
 public void FillObject(IPoolForObjects selfPool, IPoolForObjects runablePool, float startTime)
 {
     SelfObjectForPool = selfPool;
     _runablePool      = runablePool;
     SpawnTime         = startTime;
 }