public SlackUserAvatar(ISecrets secrets, IPokerRepository pokerRepository, PokerDBContext pokerDBContext, ISlackClient slackClient) { _secrets = secrets; _pokerRepo = pokerRepository; _pokerDB = pokerDBContext; _slackClient = slackClient; }
public ScopedBalance(ISecrets secrets, IPokerRepository pokerRepository, PokerDBContext pokerDBContext, ISlackClient slackClient) { _secrets = secrets; _pokerRepo = pokerRepository; _pokerDB = pokerDBContext; _slackClient = slackClient; }
public HomeController(ILogger <HomeController> logger, IPokerRepository PokerRepository, ISecrets Secrets, ISlackClient SlackClient, IGameState GameState) { _logger = logger; _pokerRepository = PokerRepository; _secrets = Secrets; _slackClient = SlackClient; _gameState = GameState; }
public PokerController(ILogger <PokerController> logger, IPokerRepository repository) { _logger = logger; _repository = repository; }
//private ISecrets _secrets; public SlackController(ISlackClient SlackClient, PokerDBContext pokerContext, IPokerRepository PokerRepo) { _slackClient = SlackClient; _pokerContext = pokerContext; _pokerRepo = PokerRepo; }
public PokerController(IPokerRepository _poker) { this._poker = _poker; }