Esempio n. 1
0
 public IEnumerable <RendererHelper.StarMoved> GetStarsMoved(double phase, double time, double originX, double originY, double originZ)
 {
     phase += phase0;
     foreach (RendererHelper.StarMoved starMoved in point.GetStarsMoved(time,
                                                                        originX + Math.Sin(phase.PhaseToRad()) * radius,
                                                                        originY + Math.Cos(phase.PhaseToRad()) * radius,
                                                                        originZ
                                                                        ))
     {
         yield return(starMoved);
     }
 }
Esempio n. 2
0
        public static List <StarMoved> GetAngledStars(IPointObject obj, double time, double angle)
        {
            var    stars = new List <StarMoved>();
            double sin   = Math.Sin(angle);
            double cos   = Math.Cos(angle);

            foreach (StarMoved origStar in obj.GetStarsMoved(time, 0, 0, 0))
            {
                var star = new StarMoved(
                    radius: origStar.radius,
                    exitance: origStar.exitance,
                    x: origStar.center.x,
                    y: origStar.center.y * cos - origStar.center.z * sin,
                    z: -origStar.center.y * sin - origStar.center.z * cos
                    );
                stars.Add(star);
            }
            return(stars);
        }