Esempio n. 1
0
 public LoginManager(
     IAccountsProvider accountsProvider,
     IPlayersProvider playersProvider,
     IPlayersAppearanceProvider playersAppearanceProvider,
     IPlayerInfoManager playerInfoManager,
     IVehicleManager vehicleManager,
     IVehicleInfoManager vehicleInfoManager,
     IJailManager jailManager,
     ICreatingCharManager creatingCharManager,
     IGtaCharacter gtaCharacter,
     IInventoryManager inventoryManager,
     IGiftsManager giftsManager)
 {
     _accountsProvider          = accountsProvider;
     _playersProvider           = playersProvider;
     _playerInfoManager         = playerInfoManager;
     _vehicleManager            = vehicleManager;
     _vehicleInfoManager        = vehicleInfoManager;
     _playersAppearanceProvider = playersAppearanceProvider;
     _jailManager         = jailManager;
     _creatingCharManager = creatingCharManager;
     _gtaCharacter        = gtaCharacter;
     _inventoryManager    = inventoryManager;
     _giftsManager        = giftsManager;
 }
Esempio n. 2
0
        public CreatingCharManager(IPlayersProvider playersProvider, IPlayersAppearanceProvider playersAppearanceProvider,
                                   IPlayerInfoManager playerInfoManager, IGtaCharacter gtaCharacter, IGiftsManager giftsManager)
        {
            _playersProvider           = playersProvider;
            _playersAppearanceProvider = playersAppearanceProvider;
            _playerInfoManager         = playerInfoManager;
            _gtaCharacter = gtaCharacter;
            _giftsManager = giftsManager;

            ClientEventHandler.Add(ClientEvent.SAVE_CHARACTER, SaveCharacter);
        }