public Player_V2A(ScummEngine scumm, IPlayerMod modPlayer) { _vm = scumm; _mod = modPlayer; _mod.SetUpdateProc(UpdateSound, 60); }
public Player_V3A(ScummEngine scumm, IPlayerMod mod) { _vm = scumm; for (var i = 0; i < V3A_MAXMUS; i++) { _mus[i].id = 0; _mus[i].dur = 0; } for (var i = 0; i < V3A_MAXSFX; i++) { _sfx[i].id = 0; _sfx[i].dur = 0; } _curSong = 0; _songData = null; _songPtr = 0; _songDelay = 0; _music_timer = 0; _isinit = false; _mod = mod; _mod.SetUpdateProc(playMusic, 60); }