Esempio n. 1
0
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Movement.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Movement.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Movement.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Jump.started         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @LeftClick.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @LeftClick.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @LeftClick.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @RightClick.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
         @RightClick.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
         @RightClick.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started     += instance.OnMovement;
         @Movement.performed   += instance.OnMovement;
         @Movement.canceled    += instance.OnMovement;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
         @LeftClick.started    += instance.OnLeftClick;
         @LeftClick.performed  += instance.OnLeftClick;
         @LeftClick.canceled   += instance.OnLeftClick;
         @RightClick.started   += instance.OnRightClick;
         @RightClick.performed += instance.OnRightClick;
         @RightClick.canceled  += instance.OnRightClick;
     }
 }
Esempio n. 2
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Newaction.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnNewaction;
         @Newaction.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnNewaction;
         @Newaction.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnNewaction;
         @Move.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Rotate.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRotate;
         @Rotate.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRotate;
         @Rotate.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRotate;
         @Jump.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Newaction.started   += instance.OnNewaction;
         @Newaction.performed += instance.OnNewaction;
         @Newaction.canceled  += instance.OnNewaction;
         @Move.started        += instance.OnMove;
         @Move.performed      += instance.OnMove;
         @Move.canceled       += instance.OnMove;
         @Rotate.started      += instance.OnRotate;
         @Rotate.performed    += instance.OnRotate;
         @Rotate.canceled     += instance.OnRotate;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
     }
 }
Esempio n. 3
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Look.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Jump.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Move.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Look.started   += instance.OnLook;
         @Look.performed += instance.OnLook;
         @Look.canceled  += instance.OnLook;
         @Jump.started   += instance.OnJump;
         @Jump.performed += instance.OnJump;
         @Jump.canceled  += instance.OnJump;
         @Move.started   += instance.OnMove;
         @Move.performed += instance.OnMove;
         @Move.canceled  += instance.OnMove;
     }
 }
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @LightAttack.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLightAttack;
         @LightAttack.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLightAttack;
         @LightAttack.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLightAttack;
         @HeavyAttack.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHeavyAttack;
         @HeavyAttack.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHeavyAttack;
         @HeavyAttack.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHeavyAttack;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started          += instance.OnRoll;
         @Roll.performed        += instance.OnRoll;
         @Roll.canceled         += instance.OnRoll;
         @LightAttack.started   += instance.OnLightAttack;
         @LightAttack.performed += instance.OnLightAttack;
         @LightAttack.canceled  += instance.OnLightAttack;
         @HeavyAttack.started   += instance.OnHeavyAttack;
         @HeavyAttack.performed += instance.OnHeavyAttack;
         @HeavyAttack.canceled  += instance.OnHeavyAttack;
     }
 }
Esempio n. 5
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Move.started            -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @BasicAttack.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnBasicAttack;
         @BasicAttack.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnBasicAttack;
         @BasicAttack.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnBasicAttack;
         @ChargedAttack.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChargedAttack;
         @ChargedAttack.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChargedAttack;
         @ChargedAttack.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChargedAttack;
         @PauseMenu.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPauseMenu;
         @PauseMenu.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPauseMenu;
         @PauseMenu.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPauseMenu;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started            += instance.OnMove;
         @Move.performed          += instance.OnMove;
         @Move.canceled           += instance.OnMove;
         @BasicAttack.started     += instance.OnBasicAttack;
         @BasicAttack.performed   += instance.OnBasicAttack;
         @BasicAttack.canceled    += instance.OnBasicAttack;
         @ChargedAttack.started   += instance.OnChargedAttack;
         @ChargedAttack.performed += instance.OnChargedAttack;
         @ChargedAttack.canceled  += instance.OnChargedAttack;
         @PauseMenu.started       += instance.OnPauseMenu;
         @PauseMenu.performed     += instance.OnPauseMenu;
         @PauseMenu.canceled      += instance.OnPauseMenu;
     }
 }
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Ability1.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility1;
         @Ability1.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility1;
         @Ability1.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility1;
         @Ability2.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility2;
         @Ability2.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility2;
         @Ability2.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAbility2;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Ability1.started   += instance.OnAbility1;
         @Ability1.performed += instance.OnAbility1;
         @Ability1.canceled  += instance.OnAbility1;
         @Ability2.started   += instance.OnAbility2;
         @Ability2.performed += instance.OnAbility2;
         @Ability2.canceled  += instance.OnAbility2;
     }
 }
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Move.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Shoot.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Pause.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Pause.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Pause.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Look.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started    += instance.OnMove;
         @Move.performed  += instance.OnMove;
         @Move.canceled   += instance.OnMove;
         @Shoot.started   += instance.OnShoot;
         @Shoot.performed += instance.OnShoot;
         @Shoot.canceled  += instance.OnShoot;
         @Pause.started   += instance.OnPause;
         @Pause.performed += instance.OnPause;
         @Pause.canceled  += instance.OnPause;
         @Look.started    += instance.OnLook;
         @Look.performed  += instance.OnLook;
         @Look.canceled   += instance.OnLook;
     }
 }
Esempio n. 8
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @RB.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RT.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started   += instance.OnRoll;
         @Roll.performed += instance.OnRoll;
         @Roll.canceled  += instance.OnRoll;
         @RB.started     += instance.OnRB;
         @RB.performed   += instance.OnRB;
         @RB.canceled    += instance.OnRB;
         @RT.started     += instance.OnRT;
         @RT.performed   += instance.OnRT;
         @RT.canceled    += instance.OnRT;
     }
 }
Esempio n. 9
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Sprint.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Sprint.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Sprint.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Jump.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @RB.started         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.performed       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.canceled        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RT.started         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.performed       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.canceled        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @Roll.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Pause.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Pause.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Pause.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnPause;
         @Exit.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnExit;
         @Exit.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnExit;
         @Exit.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnExit;
         @Continue.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnContinue;
         @Continue.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnContinue;
         @Continue.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnContinue;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Sprint.started     += instance.OnSprint;
         @Sprint.performed   += instance.OnSprint;
         @Sprint.canceled    += instance.OnSprint;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @RB.started         += instance.OnRB;
         @RB.performed       += instance.OnRB;
         @RB.canceled        += instance.OnRB;
         @RT.started         += instance.OnRT;
         @RT.performed       += instance.OnRT;
         @RT.canceled        += instance.OnRT;
         @Roll.started       += instance.OnRoll;
         @Roll.performed     += instance.OnRoll;
         @Roll.canceled      += instance.OnRoll;
         @Pause.started      += instance.OnPause;
         @Pause.performed    += instance.OnPause;
         @Pause.canceled     += instance.OnPause;
         @Exit.started       += instance.OnExit;
         @Exit.performed     += instance.OnExit;
         @Exit.canceled      += instance.OnExit;
         @Continue.started   += instance.OnContinue;
         @Continue.performed += instance.OnContinue;
         @Continue.canceled  += instance.OnContinue;
     }
 }
Esempio n. 10
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @RB.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RT.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @A.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @A.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @A.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @Jump.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Inventory.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Y.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnY;
         @Y.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnY;
         @Y.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnY;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started        += instance.OnRoll;
         @Roll.performed      += instance.OnRoll;
         @Roll.canceled       += instance.OnRoll;
         @RB.started          += instance.OnRB;
         @RB.performed        += instance.OnRB;
         @RB.canceled         += instance.OnRB;
         @RT.started          += instance.OnRT;
         @RT.performed        += instance.OnRT;
         @RT.canceled         += instance.OnRT;
         @A.started           += instance.OnA;
         @A.performed         += instance.OnA;
         @A.canceled          += instance.OnA;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @Inventory.started   += instance.OnInventory;
         @Inventory.performed += instance.OnInventory;
         @Inventory.canceled  += instance.OnInventory;
         @Y.started           += instance.OnY;
         @Y.performed         += instance.OnY;
         @Y.canceled          += instance.OnY;
     }
 }
Esempio n. 11
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Rolling.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRolling;
         @Rolling.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRolling;
         @Rolling.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRolling;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Rolling.started   += instance.OnRolling;
         @Rolling.performed += instance.OnRolling;
         @Rolling.canceled  += instance.OnRolling;
     }
 }
Esempio n. 12
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Interact.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
     }
 }
Esempio n. 13
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 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Jump.started         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @LeftClick.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @LeftClick.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @LeftClick.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLeftClick;
         @RightClick.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
         @RightClick.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
         @RightClick.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRightClick;
         @Interact.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @LockOn.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
         @LockOn.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
         @LockOn.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started         += instance.OnRoll;
         @Roll.performed       += instance.OnRoll;
         @Roll.canceled        += instance.OnRoll;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
         @LeftClick.started    += instance.OnLeftClick;
         @LeftClick.performed  += instance.OnLeftClick;
         @LeftClick.canceled   += instance.OnLeftClick;
         @RightClick.started   += instance.OnRightClick;
         @RightClick.performed += instance.OnRightClick;
         @RightClick.canceled  += instance.OnRightClick;
         @Interact.started     += instance.OnInteract;
         @Interact.performed   += instance.OnInteract;
         @Interact.canceled    += instance.OnInteract;
         @LockOn.started       += instance.OnLockOn;
         @LockOn.performed     += instance.OnLockOn;
         @LockOn.canceled      += instance.OnLockOn;
     }
 }
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Move.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Look.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Look.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLook;
         @Fire.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
         @Fire.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
         @Fire.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnFire;
         @Crouch.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
         @Crouch.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
         @Crouch.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnCrouch;
         @Sprint.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Sprint.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Sprint.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnSprint;
         @Jump.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Look.started     += instance.OnLook;
         @Look.performed   += instance.OnLook;
         @Look.canceled    += instance.OnLook;
         @Fire.started     += instance.OnFire;
         @Fire.performed   += instance.OnFire;
         @Fire.canceled    += instance.OnFire;
         @Crouch.started   += instance.OnCrouch;
         @Crouch.performed += instance.OnCrouch;
         @Crouch.canceled  += instance.OnCrouch;
         @Sprint.started   += instance.OnSprint;
         @Sprint.performed += instance.OnSprint;
         @Sprint.canceled  += instance.OnSprint;
         @Jump.started     += instance.OnJump;
         @Jump.performed   += instance.OnJump;
         @Jump.canceled    += instance.OnJump;
     }
 }
Esempio n. 15
0
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Move.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Move.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMove;
         @Shoot.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @OneWeapon.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnOneWeapon;
         @OneWeapon.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnOneWeapon;
         @OneWeapon.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnOneWeapon;
         @TwoWeapon.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnTwoWeapon;
         @TwoWeapon.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnTwoWeapon;
         @TwoWeapon.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnTwoWeapon;
         @ChangeWeapon.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChangeWeapon;
         @ChangeWeapon.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChangeWeapon;
         @ChangeWeapon.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnChangeWeapon;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started           += instance.OnMove;
         @Move.performed         += instance.OnMove;
         @Move.canceled          += instance.OnMove;
         @Shoot.started          += instance.OnShoot;
         @Shoot.performed        += instance.OnShoot;
         @Shoot.canceled         += instance.OnShoot;
         @OneWeapon.started      += instance.OnOneWeapon;
         @OneWeapon.performed    += instance.OnOneWeapon;
         @OneWeapon.canceled     += instance.OnOneWeapon;
         @TwoWeapon.started      += instance.OnTwoWeapon;
         @TwoWeapon.performed    += instance.OnTwoWeapon;
         @TwoWeapon.canceled     += instance.OnTwoWeapon;
         @ChangeWeapon.started   += instance.OnChangeWeapon;
         @ChangeWeapon.performed += instance.OnChangeWeapon;
         @ChangeWeapon.canceled  += instance.OnChangeWeapon;
     }
 }
Esempio n. 16
0
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @AttackAction.started     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAttackAction;
         @AttackAction.performed   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAttackAction;
         @AttackAction.canceled    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnAttackAction;
         @MovementAction.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovementAction;
         @MovementAction.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovementAction;
         @MovementAction.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnMovementAction;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @AttackAction.started     += instance.OnAttackAction;
         @AttackAction.performed   += instance.OnAttackAction;
         @AttackAction.canceled    += instance.OnAttackAction;
         @MovementAction.started   += instance.OnMovementAction;
         @MovementAction.performed += instance.OnMovementAction;
         @MovementAction.canceled  += instance.OnMovementAction;
     }
 }
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @RB.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RT.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @DPadRight.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadRight;
         @DPadRight.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadRight;
         @DPadRight.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadRight;
         @DPadUp.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadUp;
         @DPadUp.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadUp;
         @DPadUp.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadUp;
         @DPadDown.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadDown;
         @DPadDown.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadDown;
         @DPadDown.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadDown;
         @DPadLeft.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadLeft;
         @DPadLeft.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadLeft;
         @DPadLeft.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnDPadLeft;
         @Interact.started    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.performed  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Interact.canceled   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInteract;
         @Inventory.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Jump.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started        += instance.OnRoll;
         @Roll.performed      += instance.OnRoll;
         @Roll.canceled       += instance.OnRoll;
         @RB.started          += instance.OnRB;
         @RB.performed        += instance.OnRB;
         @RB.canceled         += instance.OnRB;
         @RT.started          += instance.OnRT;
         @RT.performed        += instance.OnRT;
         @RT.canceled         += instance.OnRT;
         @DPadRight.started   += instance.OnDPadRight;
         @DPadRight.performed += instance.OnDPadRight;
         @DPadRight.canceled  += instance.OnDPadRight;
         @DPadUp.started      += instance.OnDPadUp;
         @DPadUp.performed    += instance.OnDPadUp;
         @DPadUp.canceled     += instance.OnDPadUp;
         @DPadDown.started    += instance.OnDPadDown;
         @DPadDown.performed  += instance.OnDPadDown;
         @DPadDown.canceled   += instance.OnDPadDown;
         @DPadLeft.started    += instance.OnDPadLeft;
         @DPadLeft.performed  += instance.OnDPadLeft;
         @DPadLeft.canceled   += instance.OnDPadLeft;
         @Interact.started    += instance.OnInteract;
         @Interact.performed  += instance.OnInteract;
         @Interact.canceled   += instance.OnInteract;
         @Inventory.started   += instance.OnInventory;
         @Inventory.performed += instance.OnInventory;
         @Inventory.canceled  += instance.OnInventory;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
     }
 }
Esempio n. 18
0
 public void SetCallbacks(IPlayerActionsActions instance)
 {
     if (m_Wrapper.m_PlayerActionsActionsCallbackInterface != null)
     {
         @Roll.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @Roll.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRoll;
         @RB.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RB.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRB;
         @RT.started          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.performed        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @RT.canceled         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnRT;
         @Jump.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnJump;
         @LockOn.started      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
         @LockOn.performed    -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
         @LockOn.canceled     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnLockOn;
         @A.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @A.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @A.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnA;
         @Inventory.started   -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.performed -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Inventory.canceled  -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnInventory;
         @Shoot.started       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.performed     -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @Shoot.canceled      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnShoot;
         @T.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnT;
         @T.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnT;
         @T.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnT;
         @X.started           -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnX;
         @X.performed         -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnX;
         @X.canceled          -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnX;
         @Help.started        -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHelp;
         @Help.performed      -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHelp;
         @Help.canceled       -= m_Wrapper.m_PlayerActionsActionsCallbackInterface.OnHelp;
     }
     m_Wrapper.m_PlayerActionsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Roll.started        += instance.OnRoll;
         @Roll.performed      += instance.OnRoll;
         @Roll.canceled       += instance.OnRoll;
         @RB.started          += instance.OnRB;
         @RB.performed        += instance.OnRB;
         @RB.canceled         += instance.OnRB;
         @RT.started          += instance.OnRT;
         @RT.performed        += instance.OnRT;
         @RT.canceled         += instance.OnRT;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @LockOn.started      += instance.OnLockOn;
         @LockOn.performed    += instance.OnLockOn;
         @LockOn.canceled     += instance.OnLockOn;
         @A.started           += instance.OnA;
         @A.performed         += instance.OnA;
         @A.canceled          += instance.OnA;
         @Inventory.started   += instance.OnInventory;
         @Inventory.performed += instance.OnInventory;
         @Inventory.canceled  += instance.OnInventory;
         @Shoot.started       += instance.OnShoot;
         @Shoot.performed     += instance.OnShoot;
         @Shoot.canceled      += instance.OnShoot;
         @T.started           += instance.OnT;
         @T.performed         += instance.OnT;
         @T.canceled          += instance.OnT;
         @X.started           += instance.OnX;
         @X.performed         += instance.OnX;
         @X.canceled          += instance.OnX;
         @Help.started        += instance.OnHelp;
         @Help.performed      += instance.OnHelp;
         @Help.canceled       += instance.OnHelp;
     }
 }