public ProtestController(IPlayedGamesService playedGamesService, UserManager <AppUser> userManager, IMapper mapper, IProtestService protestService, IProtestResponseService protestResponseService) : base(userManager) { _playedGamesService = playedGamesService; _mapper = mapper; _protestService = protestService; _protestResponseService = protestResponseService; }
public TournamentController(IMapper mapper, ITournamentService tournamentService, IPlayedGamesService playedGamesService, ITournamentTeamsService tournamentTeamsService, UserManager <AppUser> userManager) : base(userManager) { _mapper = mapper; _tournamentService = tournamentService; _playedGamesService = playedGamesService; _tournamentTeamsService = tournamentTeamsService; }
public FixtureManager(List <TeamEntity> teams = null, int tournamentId = 0, ITournamentBracketRoundService tournamentBracketRoundService = null, IPlayedGamesService playedGamesService = null) { Teams = teams; TournamentId = tournamentId; _tournamentBracketRoundService = tournamentBracketRoundService; _playedGamesService = playedGamesService; gamesToBePlayed = new List <PlayedGamesEntity>(); rounds = new List <TournamentBracketRoundEntity>(); }
public CreateProtestValidator(ITeamService teamService, IPlayedGamesService playedGamesService) { _teamService = teamService; _playedGamesService = playedGamesService; RuleFor(I => I.Text).NotEmpty().WithMessage("Text field is required.").MaximumLength(512); RuleFor(I => I.Title).NotEmpty().WithMessage("Title field is required.").MaximumLength(64); RuleFor(I => I).Must(I => IsUserOwner(I)).WithMessage("You are not owner of these teams."); RuleFor(I => I).Must(I => !IsGameFinished(I.PlayedGameId)).WithMessage("Game is already finished."); }
public PlayedGamesController(IPlayedGamesService playedGamesService, IMapper mapper, UserManager <AppUser> userManager) : base(userManager) { _mapper = mapper; _playedGamesService = playedGamesService; }
public FixtureManager(IPlayedGamesService playedGamesService) { _playedGamesService = playedGamesService; }
public TournamentManager(ITournamentDAL tournamentDAL, ITournamentBracketRoundService tournamentBracketRoundService, IPlayedGamesService playedGamesService) : base(tournamentDAL) { _playedGamesService = playedGamesService; _tournamentBracketRoundService = tournamentBracketRoundService; _tournamentDAL = tournamentDAL; }
public PlayedGamesController(IPlayedGamesService playedGamesService, IMapper mapper) { _mapper = mapper; _playedGamesService = playedGamesService; }
public PlayedGameController(IPlayedGamesService service, IDataSourceService dataSourceService) { this.service = service; this.dataSourceService = dataSourceService; }