public IActionResult SetPlayerMessage(int playerId, string message) { try { _playTableService.SetPlayerMessage(playerId, message); return(Ok()); } catch (AppException ex) { return(BadRequest(new { message = ex.Message })); } }
public IActionResult SetPlayerMessage(int playerId, string message) { try { _playTableService.SetPlayerMessage(playerId, message); return(Ok()); } catch (AppException ex) { return(BadRequest(new { message = ex.Message })); } }