Esempio n. 1
0
        public IBoard Move(IMove move)
        {
            IBoard result = this.Clone() as Board;

            IPiece pieceToMove   = result.GetFigureAt(move.Start);
            IPiece attackedPiece = result.GetFigureAt(move.Destination);

            if (!AreAnyPiecesBetwen(move.Start, move.Destination))
            {
                if (attackedPiece == null)
                {
                    if (pieceToMove.IsAllowedMove(move))
                    {
                        pieceToMove.Move(move.Destination);
                        if (!result.IsCheck(pieceToMove.color))
                        {
                            result.LastMove = move;
                            return(result);
                        }
                    }
                    else if (pieceToMove.Type == PiecesTypesEnum.Pawn && pieceToMove.IsAllowedCapture(move))
                    {
                        IPiece lastMovedPiece = result.GetFigureAt(LastMove.Destination);
                        if (lastMovedPiece.Type == PiecesTypesEnum.Pawn &&
                            LastMove.Distance() == DistanceEnum.TwoSquares &&
                            (LastMove.Destination.x == move.Start.x - 1 || LastMove.Destination.x == move.Start.x + 1) &&
                            LastMove.Destination.y == move.Start.y)
                        {
                            result.RemovePiece(lastMovedPiece);
                            pieceToMove.Move(move.Destination);

                            if (!result.IsCheck(pieceToMove.color))
                            {
                                result.LastMove = move;
                                return(result);
                            }
                        }
                    }
                    else if (pieceToMove.Type == PiecesTypesEnum.King)
                    {
                        IKing        king  = pieceToMove as IKing;
                        List <IMove> moves = king.Castling(move, result);
                        if (moves != null)
                        {
                            foreach (var item in moves)
                            {
                                result.GetFigureAt(item.Start).Move(item.Destination);
                            }
                            if (!result.IsCheck(pieceToMove.color))
                            {
                                result.LastMove = move;
                                return(result);
                            }
                        }
                    }
                }
                else if (attackedPiece.color != pieceToMove.color)
                {
                    if (pieceToMove.IsAllowedCapture(move))
                    {
                        result.RemovePiece(attackedPiece);
                        pieceToMove.Move(move.Destination);

                        if (!result.IsCheck(pieceToMove.color))
                        {
                            result.LastMove = move;
                            return(result);
                        }
                    }
                }
            }
            return(null);
        }